VorTechnix
82d8fd8c31
path.new ==> path.norm & fixed errors
2024-10-25 16:57:49 -07:00
VorTechnix
3c88ae9e23
wea_core.path added
2024-10-25 09:06:15 -07:00
VorTechnix
9f85a7ca0d
Update init.lua
2024-10-23 16:12:19 -07:00
VorTechnix
cbfd695d72
created wea_core.path
2024-10-23 16:11:43 -07:00
VorTechnix
97e8bd1361
added format.file_path
2024-10-23 15:19:25 -07:00
VorTechnix
8f54522e20
Create file_path.lua
2024-10-23 15:18:35 -07:00
VorTechnix
2354e51ba6
moved handle_fn_result
2024-10-17 17:01:39 -07:00
VorTechnix
f6b072237b
tweak to test handling
2024-10-17 11:12:53 -07:00
VorTechnix
8ef1d348d2
added anti-nil safety measure
2024-10-17 09:06:10 -07:00
VorTechnix
9efaecc13a
first usage of handle_fn_result
2024-10-17 09:02:49 -07:00
VorTechnix
0076010f35
WE compatibility for Notify
2024-10-17 08:50:57 -07:00
VorTechnix
ae5d18248f
sorted init and added handle_fn_result
2024-10-17 08:49:14 -07:00
VorTechnix
0ffdb47b54
more doc refixes
2024-10-16 19:57:55 -07:00
VorTechnix
63bdbdfac9
switched to unpack method
2024-10-16 19:53:10 -07:00
VorTechnix
644510a9ca
documentation redo... again
2024-10-16 19:22:09 -07:00
VorTechnix
440dae68a1
Notify.suppress_for_function now actually returns results!
2024-10-16 19:13:22 -07:00
6ef17fed27
core/notify: fix crash in suppression system
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`local globalstate` is initialised to have the field `suppressed_players`, but the non-existent field `suppress` is requested, resulting in operations on nil rather than the expected table. This causes the aforementioned crash.
This commit fixes this issue.
2024-10-17 02:25:31 +01:00
a06136812f
split_shell: use @example
2024-10-17 00:34:42 +01:00
36a6bf6b49
weac.notify: fix __call
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When you do weac.notify(player_name, "info", "msg"), Lua auto-inserts a `self` table which refers to the main `Notify` table there.
This is because `local function call()` is registered via `setmetatable(Notify, ...)`, which auto-inserts `self` as the 1st argument.
To this end, this command adds a dummy 1st argument `_self` to capture this extra table to avoid all args being shifted by 1.
2024-10-17 00:21:42 +01:00
VorTechnix
41577de416
doc updates
2024-10-16 12:04:20 -07:00
VorTechnix
66dcd6bbd7
added suppression
2024-10-15 17:31:40 -07:00
fbb3d5096c
tokenise_commands: use @example
2024-10-16 01:00:01 +01:00
c84fa5f152
Notify, Notify.validate: correct docblock comments so they work with moondoc
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moondoc is the system we use for auto-generating Lua API docs
Ref https://github.com/sbrl/moondoc
2024-10-15 22:36:47 +01:00
57d09a766b
Merge branch 'feature/pcall-protection' into dev
2024-10-15 20:15:17 +01:00
VorTechnix
e0f6d9d9ce
Update notify.lua
2024-10-14 19:13:47 -07:00
VorTechnix
a9307d3725
Update validate.lua
2024-10-14 19:13:20 -07:00
VorTechnix
a0f3fb5a3d
folderized notify
2024-10-14 15:41:43 -07:00
b6c41395f6
core: tidy up new safe_function implementation; bugfix
2024-10-14 20:46:26 +01:00
c01eb23488
newline
2024-10-14 18:53:32 +01:00
938a617dc3
run_command: add prototype wrapper around command parsing.
2024-10-14 18:51:33 +01:00
VorTechnix
5381c31abb
Update notify.lua
2024-10-13 21:18:57 -07:00
VorTechnix
ef1189e6db
Update notify.lua
2024-10-13 14:23:05 -07:00
VorTechnix
5e54d112ce
added wea_c.notify
2024-10-13 13:52:27 -07:00
cd22c710b2
start working on implementing some kind of system to catch error messages
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....it works, but:
- We can't capture stack traces like this
- It's messy
- We need to implement an escape/encodeURIComponent function ourselves from scratch 'cause the one I ripped from Stack Overflow sucks
2024-10-12 01:04:27 +01:00
86fd6a560d
split_shell: document properly
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it should appear in the Lua API docs now.
Cody AI was actually v helpful with this, and it helped that I already had tests for it o/
2024-10-11 03:19:31 +01:00
270cbd5aae
split_shell: remove unused argument
2024-10-11 03:12:14 +01:00
VorTechnix
269a73be48
Fixed CLRF Issues (I hope)
2024-10-07 16:11:35 -07:00
7b43e4b201
weac.parse.map: add nil check via assertion
2024-10-07 19:07:49 +01:00
717a651bd8
typos in comments
2024-10-02 01:20:08 +01:00
d74427e017
Fix some luacheck errors
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the others are because rotate.lua isn't finished
Unfortunately I don't have the time to fix it now, because it will require a lot of time
2024-10-02 01:17:41 +01:00
VorTechnix
b319baae16
Merge branch 'dev' into selection-tools-refactor
2024-10-01 11:44:01 -07:00
VorTechnix
a794429961
Show default values in param
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Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2024-10-01 06:50:48 -07:00
VorTechnix
61bfab240a
axes parser re-refactor tests passed
2024-09-18 21:25:42 -07:00
d29b037675
orientation: refactor a bit, docs
2024-09-17 23:23:09 +01:00
d49f6d2131
Lift orientation functions from screwdriver2 mod
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Ref @12Me21 https://github.com/12Me21/screwdriver2/blob/master/init.lua#L75-L79
Ref @khonkhortisan https://forum.minetest.net/viewtopic.php?p=73195&sid=1d2d2e4e76ce2ef9c84646481a4b84bc#p73195
....if either of you have an issue with this, please get in touch! The licence seems to allow this lifting and relicencing like this (given it's WTFPL as of the time of typing), but correct me if I'm wrong.
For reference, WorldEditAdditions is currently licenced under the Mozilla Public License Version 2.0.
2024-09-17 23:18:37 +01:00
0915a137f8
weac.table: dofile() table_find
2024-09-17 23:13:00 +01:00
6290c61e2f
typo
2024-09-17 22:56:02 +01:00
163f4fc0fd
weac.table*: fix documentation, table.find
2024-09-17 22:51:04 +01:00
da97890e0c
Make weac.table* appear in API docs
2024-09-17 22:13:01 +01:00
VorTechnix
e24997dd80
Update split.lua
2024-09-12 09:54:40 -07:00