..
format
start working on implementing some kind of system to catch error messages
2024-10-12 01:04:27 +01:00
io
StagedVoxelRegion : ..... I really need to come back and comb through this
2023-11-28 00:40:11 +00:00
parse
weac.parse.map: add nil check via assertion
2024-10-07 19:07:49 +01:00
strings
start working on implementing some kind of system to catch error messages
2024-10-12 01:04:27 +01:00
table
Fix some luacheck errors
2024-10-02 01:17:41 +01:00
terrain
comments: update
2023-08-03 14:16:14 +01:00
bit.lua
comments: update
2023-08-03 14:16:14 +01:00
chaikin.lua
comments: update
2023-08-03 14:16:14 +01:00
EventEmitter.lua
EventEmitter: fix luacheck error
2023-11-28 00:33:27 +00:00
inspect.lua
comments: update
2023-08-03 14:16:14 +01:00
lru.lua
comments: update @class definitions
2023-07-02 19:03:46 +01:00
lru_benchmark.lua
comments: update
2023-08-03 14:16:14 +01:00
mesh.lua
comments: update @class definitions
2023-07-02 19:03:46 +01:00
node_identification.lua
comments: update
2023-08-03 14:16:14 +01:00
NodeListMatcher.lua
Add //ngroups, which lists the groups a given node is a member of
2023-11-27 23:44:06 +00:00
nodes.lua
comments: update
2023-08-03 14:16:14 +01:00
numbers.lua
comments: update
2023-08-03 14:16:14 +01:00
orientation.lua
Fix some luacheck errors
2024-10-02 01:17:41 +01:00
param2.lua
core.param2: add todo reimplement notice
2024-06-05 00:14:17 +01:00
player.lua
//speed: fix crash when pova isn't installed
2024-01-01 22:24:49 +00:00
queue.lua
comments: update @class definitions
2023-07-02 19:03:46 +01:00
raycast_adv.lua
comments: update
2023-08-03 14:16:14 +01:00
rotation.lua
typo
2024-09-17 22:56:02 +01:00
set.lua
comments: update
2023-08-03 14:16:14 +01:00
setting_handler.lua
start working on implementing some kind of system to catch error messages
2024-10-12 01:04:27 +01:00
vector3.lua
Initial //orient implementation
2024-06-04 22:49:41 +01:00