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9efc72db73
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dlr ds/mono: just why
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2023-06-16 18:36:18 +01:00 |
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a4e80229fb
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dlr ds/mono: fixup
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2023-06-16 18:35:02 +01:00 |
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fe05dd33fc
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dlr: missing quotes
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2023-05-11 16:23:36 +01:00 |
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20092c6829
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shuffle: add random seed env var
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2023-05-11 15:59:01 +01:00 |
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31687da931
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celldice: actually do log(cosh())
....just wow.
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2023-05-03 15:00:10 +01:00 |
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c5fc62c411
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dlr CHANGE: Add optional log(cosh(dice_loss))
Ref https://doi.org/10.1109/cibcb48159.2020.9277638
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2023-03-10 20:24:13 +00:00 |
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f25d1b5b1a
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dlr CHANGE: properly normalise the heightmap
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2023-03-10 19:13:32 +00:00 |
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45c76ba252
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typo
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2023-03-03 22:46:02 +00:00 |
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c909cfd3d1
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fixup
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2023-03-03 22:45:34 +00:00 |
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0734201107
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dlr: tf graph changes
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2023-03-03 22:44:49 +00:00 |
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750f46dbd2
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debug
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2023-03-03 22:39:30 +00:00 |
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5472729f5e
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dlr: fixup argmax & y_true/y_pred
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2023-03-03 22:37:36 +00:00 |
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bc734a29c6
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y_true is one-hot, convert to sparse
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2023-03-03 22:20:11 +00:00 |
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c7b577ab29
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specificity: convert to plaintf
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2023-03-03 22:16:48 +00:00 |
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26cc824ace
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dlr: MeanIoU fixup
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2023-03-03 22:10:49 +00:00 |
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5c6789bf40
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meaniou: implement one-hot version
it expects sparse, but our output is one-hot.
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2023-03-03 22:04:21 +00:00 |
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6ffda40d48
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fixup
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2023-03-03 21:54:45 +00:00 |
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9b13e9ca5b
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dlr: fixup argmax first
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2023-03-03 21:51:24 +00:00 |
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7453c607ed
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argmax for sensitivity & specificity too
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2023-03-03 21:49:33 +00:00 |
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8470aec996
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dlr: fixup
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2023-03-03 21:45:51 +00:00 |
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3d051a8874
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dlr: HACK: argmax to convert [64,128,128, 2] → [64,128,128]
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2023-03-03 21:41:26 +00:00 |
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94a32e7144
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dlr: fix metrics
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2023-03-03 20:37:22 +00:00 |
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b435cc54dd
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dlr: add sensitivity (aka recall) and specificity metrics
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2023-03-03 20:00:05 +00:00 |
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483ecf11c8
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add specificity metric
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2023-03-03 19:35:20 +00:00 |
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d464c9f57d
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dlr: add dice loss as metric
more metrics to go tho
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2023-03-03 19:34:55 +00:00 |
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9f1cee2927
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dlr eo: cheese it by upsampling and then downsampling again
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2023-02-23 16:47:00 +00:00 |
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8446a842d1
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typo
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2023-02-03 16:01:54 +00:00 |
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1a8f10339a
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LayerConvNeXtGamma: fix for mixed precision mode
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2023-02-02 16:22:08 +00:00 |
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e1ad16a213
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debug A
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2023-01-20 18:58:45 +00:00 |
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65a2e16a4c
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ds_eo: lower memory usage
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2023-01-20 18:55:52 +00:00 |
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b5e68fc1a3
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eo: don't downsample ConvNeXt at beginning
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2023-01-20 18:49:46 +00:00 |
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5b54ceec48
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ds eo: debug
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2023-01-20 18:36:14 +00:00 |
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a3787f0647
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debug
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2023-01-20 18:34:56 +00:00 |
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9bd5e0f7a3
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ds_eo: debug
there's something fishy going on here.
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2023-01-20 17:25:22 +00:00 |
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aa3831bc4f
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ds_eo: pass water to reshape
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2023-01-17 19:07:16 +00:00 |
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a01c49414f
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ds_eo: typo
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2023-01-17 19:06:29 +00:00 |
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b9bea26d26
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ds_eo: rogue variables
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2023-01-17 19:03:14 +00:00 |
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2f0ce0aa13
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again
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2023-01-13 18:27:03 +00:00 |
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e04d6ab1b6
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fixup again
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2023-01-13 18:23:32 +00:00 |
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37d1598b0b
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loss cel+dice: fixup
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2023-01-13 18:21:11 +00:00 |
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0f0b691b5d
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loss cel + dice: fixup
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2023-01-13 18:09:31 +00:00 |
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be77f035c8
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dlr: add cross-entropy + dice loss fn option
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2023-01-13 17:58:00 +00:00 |
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b2a5acaf4e
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dlr dsm: clash
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2023-01-13 17:26:38 +00:00 |
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3c4d1c5140
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dlr: Add support for stripping isolated water pixels
That is, water pixels that have no other water pixels immediately adjacent thereto (diagonals count).
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2023-01-13 16:57:26 +00:00 |
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ce1467461d
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fixup
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2023-01-13 16:47:52 +00:00 |
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0b676fa391
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move shuffle to subdir
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2023-01-13 16:47:35 +00:00 |
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1958c4e6c2
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encoderonly model: getting there
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2023-01-09 19:33:41 +00:00 |
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52cf66ca32
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start working on a quick encoder test, but it's far from finished
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2023-01-06 19:55:52 +00:00 |
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4563fe6b27
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dpl: fix moar crashes
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2023-01-05 19:03:44 +00:00 |
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fefeb5d531
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fix water depth fiddling
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2023-01-05 19:01:20 +00:00 |
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