VorTechnix
|
7f9c8796d0
|
meta link fix
|
2021-07-18 17:27:21 -07:00 |
|
VorTechnix
|
5ea6ac18d2
|
wireframe blanks
|
2021-07-18 13:12:19 -07:00 |
|
VorTechnix
|
c57e8e6558
|
Merge branch 'main' into VorTechnix
|
2021-07-15 13:27:30 -07:00 |
|
|
0b379c48cb
|
Implement //airapply
For #56, but the docs aren't written yet so we'll wait on closing it
until I've written them.
|
2021-07-15 02:17:14 +01:00 |
|
|
b2eb76d280
|
//noise2d works!
...just.
Next up more engines and documentation
|
2021-07-03 22:53:16 +01:00 |
|
VorTechnix
|
d65fe98de6
|
added mface
|
2021-06-28 21:15:47 -07:00 |
|
VorTechnix
|
0b23f0174b
|
added separate init.lua for selectors
|
2021-06-27 14:39:36 -07:00 |
|
VorTechnix
|
efef201fde
|
//smake added
|
2021-06-22 09:33:49 -07:00 |
|
|
5083ea05ca
|
Start on #55, but because Minetest blocks our read attempts to Chat-Command-Reference (symlinks don't help), we can't continue this
|
2021-05-30 16:18:08 +01:00 |
|
VorTechnix
|
00b9a1f517
|
srel stable?
|
2021-03-17 11:36:12 -07:00 |
|
VorTechnix
|
20a879a7af
|
scentre and some sorting
|
2021-03-15 20:51:23 -07:00 |
|
VorTechnix
|
3df23e8086
|
scloud and cloud wand refactor
|
2021-03-12 15:47:10 -08:00 |
|
VorTechnix
|
cbd07aee4f
|
scube and vector population
|
2021-03-10 13:21:33 -08:00 |
|
VorTechnix
|
a671f742e9
|
scol and srect refactor
|
2021-03-09 11:05:03 -08:00 |
|
|
e8d97959b2
|
Add //spush, //spop, and //sstack
|
2021-03-01 22:23:36 +00:00 |
|
VorTechnix
|
489d856176
|
Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
|
2021-02-24 08:40:53 -08:00 |
|
|
ad9e5a26b1
|
Start working on //scale, but it isn't finished yet.
|
2021-02-07 23:39:09 +00:00 |
|
|
0be205dae7
|
Start implementing //hollow, but it isn't finished yet
|
2021-01-31 18:03:07 +00:00 |
|
|
4b2f2b0001
|
Add //line
Fixes #25.
|
2021-01-16 18:36:17 +00:00 |
|
|
a6f5fe5123
|
Finish initial //ellipsoidapply implementation
|
2020-09-20 21:19:29 +01:00 |
|
|
d2b38d0ea1
|
Move special commands to dedicated subdirectory
|
2020-09-20 17:33:48 +01:00 |
|
|
66a265bbce
|
Add soft dependencies to worldeditaditions & updaate docs
|
2020-09-14 02:12:05 +01:00 |
|
|
a6fc9712b4
|
Fix some crashes, but it's still not functioning as expected
|
2020-09-13 22:57:26 +01:00 |
|
|
0b285fa681
|
Start implementing //forest, but it isn't finished yet
|
2020-09-13 20:32:55 +01:00 |
|
|
25f369c582
|
Implement //fillcaves for #23
|
2020-08-26 19:17:07 +01:00 |
|
|
acb288b984
|
Fix a ton of bugs but there are lots more to go.....
|
2020-08-21 13:27:40 +01:00 |
|
|
90ea388003
|
Implement //many command
|
2020-08-11 21:39:28 +01:00 |
|
|
3487e5c32b
|
//subdivide: Tidy up output
|
2020-06-26 21:15:13 +01:00 |
|
|
20a026724f
|
Start implementing //subdivide, but it isn't finished yet.
|
2020-06-26 02:13:11 +01:00 |
|
|
b8a5bec987
|
Centralise all command aliases
This should avoid any crashes on startup because worldedit.alias_command
is nil too (strange!)
|
2020-06-11 01:00:19 +01:00 |
|
|
75a17ed64f
|
Add //layers command
Also add aliases //naturalise and //naturalize
|
2020-06-11 00:38:16 +01:00 |
|
|
868052f945
|
Add //convolve command
....but it's all untested of course :P
|
2020-06-09 21:11:34 +01:00 |
|
|
c0b40266c8
|
//replacemix: add command
|
2020-05-14 21:37:27 +01:00 |
|
|
f3a8c1dd64
|
Add //count
|
2020-05-12 00:38:42 +01:00 |
|
|
952d7a96f8
|
Add //walls command - fixes #12
|
2020-05-11 21:44:18 +01:00 |
|
|
5f7a64702a
|
Add //bonemeal command
|
2020-05-11 02:02:02 +01:00 |
|
|
2720f62d09
|
//maze: add path_length and path_width support
....now we jujst need to tackle //maze3d
|
2020-05-03 16:19:42 +01:00 |
|
|
d35a55ea9e
|
commands: refactor into separate files
|
2020-05-03 00:37:18 +01:00 |
|
|
a2d078e156
|
Add //maze3d command
|
2020-04-29 01:55:55 +01:00 |
|
|
cf4f602f38
|
add //maze command
|
2020-04-28 22:41:55 +01:00 |
|
|
9f3e3c23ae
|
Bugfix: Use a copy of worldedit's safe system to avoid issues
|
2019-06-02 13:57:28 +01:00 |
|
|
ccc86e78ae
|
//floodfill: Fix crash
|
2018-10-14 12:59:00 +01:00 |
|
|
ac05627d53
|
Add //multi command.
TODO: Documentation. Perhaps it should be it's own mod?
|
2018-10-14 00:19:32 +01:00 |
|
|
bbde06c72e
|
[floodfill] Bugfix: Don't get caught in an infinite loop if the search & replace nodes are identical
Also fix a crash in the //floodfill command logic if pos1 is nil
|
2018-06-22 21:23:12 +01:00 |
|
|
f3745dc6ba
|
Fix a few small bugs
|
2018-06-10 13:48:11 +01:00 |
|
|
429beb2e52
|
Add a hollowellipsoid command
|
2018-06-09 20:02:30 +01:00 |
|
|
43f395ad02
|
Try to fix the ellipsoid function, but it's not working right.
Thankfully I have a clue as to what's going wrong, which I've made a
note of. Time for some research I think.....
|
2018-06-09 13:36:25 +01:00 |
|
|
88c59fca7c
|
Initial //ellipsoid implementation. Also reduce default floodfill radius
|
2018-06-09 13:05:09 +01:00 |
|
|
e4eb070c0f
|
Add //overlay, and start filling out README
|
2018-05-22 22:20:26 +01:00 |
|
|
083f7a2967
|
Remove todos
|
2018-05-20 14:51:30 +01:00 |
|