Start implementing //subdivide, but it isn't finished yet.

This commit is contained in:
Starbeamrainbowlabs 2020-06-26 02:13:11 +01:00
parent c05b1b2f67
commit 20a026724f
Signed by: sbrl
GPG Key ID: 1BE5172E637709C2
2 changed files with 124 additions and 0 deletions

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@ -0,0 +1,122 @@
local function will_trigger_saferegion(name, cmd_name, args)
if not worldedit.registered_commands[cmd_name] then return nil end
if not worldedit.registered_commands[cmd_name].nodes_needed then return false end
local success, result = worldedit.registered_commands[cmd_name].nodes_needed(name, args)
-- BUG: nodes_needed here is returning nil for some reason:
--[[
ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback on_chat_message(): ...tions/worldeditadditions_commands/commands/subdivide.lua:7: attempt to compare number with nil
stack traceback:
...tions/worldeditadditions_commands/commands/subdivide.lua:7: in function 'will_trigger_saferegion'
...tions/worldeditadditions_commands/commands/subdivide.lua:85: in function 'func'
...worldmods/Minetest-WorldEdit/worldedit_commands/init.lua:48: in function 'callback'
...worldmods/Minetest-WorldEdit/worldedit_commands/safe.lua:30: in function 'func'
...WorldEditAdditions/worldeditadditions_commands/multi.lua:62: in function 'func'
/usr/share/minetest/builtin/game/chat.lua:69: in function </usr/share/minetest/builtin/game/chat.lua:48>
/usr/share/minetest/builtin/game/register.lua:429: in function </usr/share/minetest/builtin/game/register.lua:413>
]]--
if not success then return nil end
if result > 10000 then return true end
return false
end
worldedit.register_command("subdivide", {
params = "<size_x> <size_y> <size_z> <command> <params>",
description = "Subdivides the given worldedit area into chunks and runs a worldedit command multiple times to cover the defined region. Note that the given command must NOT be prepended with any forward slashes - just like //cubeapply.",
privs = { worldedit = true },
require_pos = 2,
parse = function(params_text)
local parts = worldeditadditions.split(params_text, "%s+", false)
if #parts < 4 then
return false, "Error: Not enough arguments (try /help /subdivide)."
end
local chunk_size = {
x = tonumber(parts[1]),
y = tonumber(parts[2]),
z = tonumber(parts[3])
}
if chunk_size.x == nil then return false, "Error: Invalid value for size_x (must be an integer)." end
if chunk_size.y == nil then return false, "Error: Invalid value for size_y (must be an integer)." end
if chunk_size.z == nil then return false, "Error: Invalid value for size_x (must be an integer)." end
chunk_size.x = math.floor(chunk_size.x)
chunk_size.y = math.floor(chunk_size.y)
chunk_size.z = math.floor(chunk_size.z)
local cmd_name = parts[4]
if not worldedit.registered_commands[cmd_name] then
return false, "Error: The worldedit command '"..parts[4].."' does not exist (try /help)."
end
-- success, chunk_size, command_name, args
return true, chunk_size, parts[4], table.concat(parts, " ", 5)
end,
nodes_needed = function(name)
return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
end,
func = function(name, chunk_size, cmd_name, args)
local time_total = os.clock()
local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
local volume = worldedit.volume(pos1, pos2)
local cmd = worldedit.registered_commands[cmd_name]
if not minetest.check_player_privs(name, cmd.privs) then
return false, "Error: Your privileges are unsufficient to run '"..cmd_name.."'."
end
worldedit.player_notify(name, worldeditadditions.vector.tostring(pos1).." - "..worldeditadditions.vector.tostring(pos2).." chunk size: "..worldeditadditions.vector.tostring(chunk_size))
local i = 1
local chunks_total = math.ceil((pos2.x - pos1.x) / chunk_size.x)
* math.ceil((pos2.y - pos1.y) / chunk_size.y)
* math.ceil((pos2.z - pos1.z) / chunk_size.z)
local time_chunks = {}
for z = pos2.z, pos1.z, -chunk_size.z do
for y = pos2.y, pos1.y, -chunk_size.y do
for x = pos2.x, pos1.x, -chunk_size.x do
local c_pos2 = { x = x, y = y, z = z }
local c_pos1 = {
x = x - chunk_size.x,
y = y - chunk_size.y,
z = z - chunk_size.z
}
if c_pos1.x < pos1.x then c_pos1.x = pos1.x end
if c_pos1.y < pos1.y then c_pos1.y = pos1.y end
if c_pos1.z < pos1.z then c_pos1.z = pos1.z end
local time_this = os.clock()
worldedit.pos1[name] = c_pos1
worldedit.pos2[name] = c_pos2
cmd.func(name, args)
if will_trigger_saferegion(name, cmd_name, args) then
minetest.chatcommands["/y"].func()
end
time_this = os.clock() - time_this
worldedit.player_notify(name,
"[ //subdivide "..cmd_name.." "..args.." ] "
..i.." / "..chunks_total.." (~"
..string.format("%.2f", (i / chunks_total) * 100).."%) complete | "..
worldeditadditions.vector.tostring(c_pos1).." - "..
worldeditadditions.vector.tostring(c_pos2).."("..worldedit.volume(c_pos1, c_pos2).." nodes)"
)
i = i + 1
end
end
end
worldedit.pos1[name] = pos1
worldedit.pos2[name] = pos2
time_total = os.clock() - time_total
minetest.log("action", name.." used //subdivide at "..worldeditadditions.vector.tostring(pos1).." - "..worldeditadditions.vector.tostring(pos2)..", with "..i.." chunks and "..worldedit.volume(pos1, pos2).." total nodes in "..time_total.."s")
return true, "/subdivide complete"
end
})

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@ -29,6 +29,8 @@ dofile(we_c.modpath.."/commands/convolve.lua")
dofile(we_c.modpath.."/commands/count.lua")
dofile(we_c.modpath.."/commands/subdivide.lua")
-- Don't registry the //bonemeal command if the bonemeal mod isn't present
if minetest.get_modpath("bonemeal") then
dofile(we_c.modpath.."/commands/bonemeal.lua")