VorTechnix
659ae52c13
added "m" as mirroring keyword
2023-07-20 18:18:24 -07:00
VorTechnix
7fd26687b8
unified syntax for keywords
2023-07-20 14:06:02 -07:00
VorTechnix
e4335b7094
added some documentation to register_alias
2023-07-20 10:46:20 -07:00
VorTechnix
b89161a1bb
removed deprecated function and key_instance ref
2023-07-20 10:37:58 -07:00
VorTechnix
b68dd2a387
rename new parse functions
2023-07-14 17:35:19 -07:00
714716ff32
rename parse.axes_name → axes_name_old
2023-07-15 01:17:26 +01:00
VorTechnix
adab08ce40
removed key_instance
2023-07-14 07:57:13 -07:00
VorTechnix
6afc9be7ae
refinement of axis parser
2023-07-14 07:20:21 -07:00
ee4b3e09bb
Bump version
2023-07-12 20:30:13 +01:00
5baa72cf6f
core/run_command: guard against invalid potential_changes
2023-07-11 19:12:04 +01:00
7f4798432e
Bump version!
2023-07-11 18:16:02 +01:00
5c632df658
Override basic selection commands
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//mark
//unmark
//pos1 //1
//pos2 //2
//reset
Also add //pos <index>
2023-07-10 20:17:28 +01:00
693fc145d5
pos: avoid calling worldedit.marker_update unless necessary
2023-07-10 19:25:48 +01:00
f2214150f2
Update minetest.chatcommands → minetest.registered_chatcommands
2023-07-09 19:49:38 +01:00
3bfc62be24
Make //unmark WEA-aware
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Backwards compatibility with WE is maintained.
2023-07-09 19:44:31 +01:00
e916057133
safe_region: update comment
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We need @value
2023-07-07 01:31:06 +01:00
VorTechnix
5cf155772d
Merge branch 'main' of https://github.com/sbrl/Minetest-WorldEditAdditions
2023-07-04 14:50:17 -07:00
VorTechnix
55ddc16b2e
small fix to file:read error
2023-07-04 14:50:14 -07:00
6bc1987916
Update and correct a bunch of comments
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note that @module is outdated and should not be used
2023-07-04 22:45:02 +01:00
5d18f6d0db
comment debug
2023-07-04 22:00:28 +01:00
7bdefc8d42
split_shell: comment out debug
2023-07-04 19:10:05 +01:00
02ad40eaae
split_shell: add automated tests, and fix an obscure bug
2023-07-04 19:04:11 +01:00
047033a6ef
comments: update @class definitions
2023-07-02 19:03:46 +01:00
8981bc4baa
weac.pos: update comments
2023-07-02 17:48:43 +01:00
464ea53465
vector3: fix comments
2023-07-02 17:03:39 +01:00
61403108d6
disable a bunch of debug logging
2023-07-01 02:46:08 +01:00
92fd201b42
pos_marker_lua: add last_reset to properly clear huge regions
2023-07-01 01:11:56 +01:00
b3f7ae9d7c
pos_marker_wall: add support for customising sides displayed
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...it's not exposed in the UI yet tho.
2023-06-30 02:08:46 +01:00
277da67dda
marker wall: got it!
2023-06-29 01:49:15 +01:00
a173edfbc4
wall markers: it shouldn't work, but it does
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....I'll take it!
2023-06-29 01:22:50 +01:00
c622fb554f
Hook in the new marker wall system
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it works!
now for the other walls.
2023-06-29 00:39:55 +01:00
f7530da608
initial pos marker wall for +x only
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it's not hooked up yet.
2023-06-27 21:45:48 +01:00
61e04952e0
move pos marker textures. will this help #90 ?
2023-06-27 20:16:04 +01:00
141ea2f0a7
For compatibility, ensure that we also clear the legacy worldedit region too
2023-06-27 20:00:07 +01:00
bfecc2da80
Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions
2023-06-27 19:40:12 +01:00
53bbe14c63
update cloud wand to use new wea_c.pos interface
2023-06-27 19:39:57 +01:00
VorTechnix
8d9f51de35
handler patch
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I should have done this in a branch lol
2023-05-28 08:45:39 -07:00
VorTechnix
67baee7465
fixed missing underscore
2023-05-28 08:37:57 -07:00
VorTechnix
8de2892907
added setting_handler
2023-05-24 16:02:51 -07:00
VorTechnix
16afb9eddc
Create setting_handler.lua
2023-05-24 14:44:38 -07:00
d1b9d1c1c1
vector3.round_dp(): todo
2023-01-21 03:27:02 +00:00
392708b190
initial wea.revolve() implementation
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....but it's not tested or hooked up yet.
Next up: a chat command definition so we can test it.
2023-01-21 03:24:44 +00:00
87812679d9
table_reduce: typo
2023-01-21 02:34:47 +00:00
2ecc8cb2d7
add implementation of array.reduce() from JS
2023-01-21 02:32:09 +00:00
66227153d0
add wea_c.range(min, max, step)
2023-01-21 01:32:17 +00:00
9c66288827
Vector3: add rotate3d.
...
Thanks to GitHub Copilot for the implementation, it just needed
improving around the edges to make it work perfectly.
For the record, copilot generated it in JS, and then
I manually ported it to Lua.
If the Copilot code looks sufficiently similar to your own source,
get in touch and I will give you full credit.
2023-01-20 23:43:07 +00:00
53609ac83e
vector3: .volume() is already implemented
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remove todo comment
2023-01-17 00:08:13 +00:00
cfc1fe3639
huh, weird. evidently we need all the checks ever
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ref #88
2023-01-11 02:32:01 +00:00
97bb896829
fixup, ref #88
2023-01-11 02:25:41 +00:00
58dd3ea875
Bugfix new marker system: properly check that the lua entity is a thing
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Missing ()
Might fix #88 , but needs testing.
2023-01-11 02:18:06 +00:00