Create setting_handler.lua

This commit is contained in:
VorTechnix 2023-05-24 14:44:38 -07:00
parent daad494c7e
commit 16afb9eddc
1 changed files with 42 additions and 0 deletions

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--- A wrapper to simultaniously handle global and world settings.
-- Initialize settings container
local weac = worldeditadditions_core
weac.settings = {}
-- Initialize wea world folder if not already existing
local path = minetest.get_worldpath() .. "/worldeditadditions"
minetest.mkdir(path)
-- @class
local setting_handler = {}
--- Reads world settings into WEA core settings object
setting_handler.read = function()
local file, err = io.open(path .. "/settings.conf", "rb")
if err then return false end
-- Split by newline
local settings = wea_c.split(file.read(),"[\n\r]+")
end
--- Write setting to world settings
setting_handler.write = function(setting, state)
local writer, err = io.open(path .. "/settings.conf", "ab")
if not writer then
return false
elseif setting == "" and not state then
writer:write("")
else
writer:write("worldeditadditions_" .. setting .. " = " .. state .. "\n")
end
writer:flush()
writer:close()
return true
end
-- Test for world settings and generate file if none
if not setting_handler.read() then
setting_handler.write("")
end
return setting_handler