Minetest-WorldEditAdditions/worldeditadditions_commands/commands
2021-02-18 01:24:53 +00:00
..
meta Fix typos 2021-02-09 19:53:30 -05:00
bonemeal.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
convolve.lua //erode snowballs: make tweaks & add new noconv param 2020-08-21 22:01:24 +01:00
count.lua //count: make numbers human-readable 2021-01-31 17:43:08 +00:00
ellipsoid.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
erode.lua //erode snowballs: make tweaks & add new noconv param 2020-08-21 22:01:24 +01:00
fillcaves.lua Implement //fillcaves for #23 2020-08-26 19:17:07 +01:00
floodfill.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
forest.lua //forest: Fix error message on invalid on sapling/node name 2020-09-15 01:40:55 +01:00
hollow.lua //hollow: fix parsing logic 2021-01-31 19:59:38 +00:00
layers.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
line.lua Add //line 2021-01-16 18:36:17 +00:00
maze.lua //maze, //maze3d: Allow non-number seeds 2020-09-28 01:31:15 +01:00
overlay.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
replacemix.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
saplingaliases.lua Finish bugfixing //forest! 2020-09-14 01:19:15 +01:00
scale.lua //scale: scaling up works! Can't say the same about scaling down though, but that will come in time. 2021-02-18 01:24:53 +00:00
torus.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
walls.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00