Commit graph

28 commits

Author SHA1 Message Date
3c7e1ef545
Create proper io namespace directory 2023-08-08 18:46:41 +01:00
dd6e34bde1
Update changelog, prepare for (another) release 2023-08-01 00:34:35 +01:00
2840ba4dea
bump version, prepare for release 2023-07-31 18:24:32 +01:00
a465a50244
Bump version to 1.14.3 2023-07-18 00:35:19 +01:00
ee4b3e09bb
Bump version 2023-07-12 20:30:13 +01:00
7f4798432e
Bump version! 2023-07-11 18:16:02 +01:00
6bc1987916
Update and correct a bunch of comments
note that @module is outdated and should not be used
2023-07-04 22:45:02 +01:00
c622fb554f
Hook in the new marker wall system
it works!
now for the other walls.
2023-06-29 00:39:55 +01:00
VorTechnix
8d9f51de35 handler patch
I should have done this in a branch lol
2023-05-28 08:45:39 -07:00
VorTechnix
8de2892907 added setting_handler 2023-05-24 16:02:51 -07:00
258a9c1cde
implement initial //spline, but it isn't finished yet 2022-09-25 01:18:40 +01:00
38a72468d9
utils: rename folder tables → table to match API 2022-09-24 13:41:44 +01:00
47b1c44b38
Upgrade position system, add initial position markers 2022-09-19 23:18:49 +01:00
44e6ba8e3c
Upgrade more old vector stuff in the corners 2022-09-19 18:54:53 +01:00
58a7629ea1
Initial move of utils wea → wea_c
Here we go...!
2022-09-18 16:45:08 +01:00
17d92870b3
Add EventEmitter support to wea_c.pos 2022-09-18 16:06:23 +01:00
817387d7f2
Port EventEmitter from Node.js 2022-09-18 15:57:23 +01:00
fa62864e16
implement multi-point wand 2022-09-18 15:30:53 +01:00
9932852053
core: add position manager system
it doesn't save them to disk, but that would not be too difficult to add
2022-09-18 03:25:49 +01:00
1750d62d3c
core: add register_alias command
it is backwards-compatible with worldedit.register_command
2022-05-19 22:50:53 +01:00
b816133716
core: implement fetch_command_def
This rovides an abstraction to fetch a worldedit command's definition, 
regardless of where it was registered.

We would normally expect all commands to be registered in 
wea_c.registered_commands, but before we only do a one-off pass to 
import commands from worldedit should a new mod we aren't aware of 
register a command with worldedit and get loaded after us, we won't 
detect it - hencee  the need for this function.
2022-05-19 02:31:01 +01:00
c60b5c5bad
core: fix bugs, enable! 2022-05-19 01:45:36 +01:00
8f6c3e020f
fixup 2022-05-17 01:04:51 +01:00
d21f7ca5fb
core: minor fixes 2022-05-17 01:04:38 +01:00
1fda9725c7
Implement run_command, but it's not quite finished yet
We still have yet to implement safe_region. Doing so will be 
non-trivial, as we'll need to override //y and //n, but then  also keep 
track of commands defined in worldedit and call the right version of //y 
and //n.
2022-05-17 01:03:58 +01:00
f984f5d7b7
Begin rewriting worldeditadditions_core
We should be able to make things a lot cleaner and more robust.
2022-05-16 23:32:40 +01:00
VorTechnix
7b651d7abe
Fix typo worldeditadditions_core/init.lua
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-07-15 13:47:37 -07:00
VorTechnix
ba93cb7bea added WEA Core 2021-06-29 18:53:14 -07:00