873ff4bef8
Bugfix: don't error out on //flora → //bonemeal alias if bonemeal mod isn't installed
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Also add worldeditadditions_core.command_exists to check both WEA and WEW for whether a command exists or not
2023-12-13 22:15:27 +00:00
050bd80cf3
//nodeapply: Generalise matching engine into NodeListMatcher
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Also add support for @groups, i.e. @crumbly matches nodes that are a member of the "crumbly" group
This groups feature is untested atm as I need to implement //ninfo....
2023-11-27 22:27:20 +00:00
9dd92dbe70
StagedVoxelRegion: initial save() implementation.
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....but it's untested, as usual.
2023-09-24 02:07:08 +01:00
3c7e1ef545
Create proper io namespace directory
2023-08-08 18:46:41 +01:00
dd6e34bde1
Update changelog, prepare for (another) release
2023-08-01 00:34:35 +01:00
2840ba4dea
bump version, prepare for release
2023-07-31 18:24:32 +01:00
a465a50244
Bump version to 1.14.3
2023-07-18 00:35:19 +01:00
ee4b3e09bb
Bump version
2023-07-12 20:30:13 +01:00
7f4798432e
Bump version!
2023-07-11 18:16:02 +01:00
6bc1987916
Update and correct a bunch of comments
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note that @module is outdated and should not be used
2023-07-04 22:45:02 +01:00
c622fb554f
Hook in the new marker wall system
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it works!
now for the other walls.
2023-06-29 00:39:55 +01:00
VorTechnix
8d9f51de35
handler patch
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I should have done this in a branch lol
2023-05-28 08:45:39 -07:00
VorTechnix
8de2892907
added setting_handler
2023-05-24 16:02:51 -07:00
258a9c1cde
implement initial //spline, but it isn't finished yet
2022-09-25 01:18:40 +01:00
38a72468d9
utils: rename folder tables → table to match API
2022-09-24 13:41:44 +01:00
47b1c44b38
Upgrade position system, add initial position markers
2022-09-19 23:18:49 +01:00
44e6ba8e3c
Upgrade more old vector stuff in the corners
2022-09-19 18:54:53 +01:00
58a7629ea1
Initial move of utils wea → wea_c
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Here we go...!
2022-09-18 16:45:08 +01:00
17d92870b3
Add EventEmitter support to wea_c.pos
2022-09-18 16:06:23 +01:00
817387d7f2
Port EventEmitter from Node.js
2022-09-18 15:57:23 +01:00
fa62864e16
implement multi-point wand
2022-09-18 15:30:53 +01:00
9932852053
core: add position manager system
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it doesn't save them to disk, but that would not be too difficult to add
2022-09-18 03:25:49 +01:00
1750d62d3c
core: add register_alias command
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it is backwards-compatible with worldedit.register_command
2022-05-19 22:50:53 +01:00
b816133716
core: implement fetch_command_def
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This rovides an abstraction to fetch a worldedit command's definition,
regardless of where it was registered.
We would normally expect all commands to be registered in
wea_c.registered_commands, but before we only do a one-off pass to
import commands from worldedit should a new mod we aren't aware of
register a command with worldedit and get loaded after us, we won't
detect it - hencee the need for this function.
2022-05-19 02:31:01 +01:00
c60b5c5bad
core: fix bugs, enable!
2022-05-19 01:45:36 +01:00
8f6c3e020f
fixup
2022-05-17 01:04:51 +01:00
d21f7ca5fb
core: minor fixes
2022-05-17 01:04:38 +01:00
1fda9725c7
Implement run_command, but it's not quite finished yet
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We still have yet to implement safe_region. Doing so will be
non-trivial, as we'll need to override //y and //n, but then also keep
track of commands defined in worldedit and call the right version of //y
and //n.
2022-05-17 01:03:58 +01:00
f984f5d7b7
Begin rewriting worldeditadditions_core
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We should be able to make things a lot cleaner and more robust.
2022-05-16 23:32:40 +01:00
VorTechnix
7b651d7abe
Fix typo worldeditadditions_core/init.lua
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Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-07-15 13:47:37 -07:00
VorTechnix
ba93cb7bea
added WEA Core
2021-06-29 18:53:14 -07:00