Commit graph

82 commits

Author SHA1 Message Date
VorTechnix
6e04b11e18 added vector.abs 2021-05-30 14:34:57 -07:00
8bc2e543da
polyfill str_starts: make less dense and mroe readable 2021-05-30 13:06:47 +01:00
ccf27c8629
Bugfix new //erode river implementation
next stop: docs!
2021-05-30 01:42:06 +01:00
dc7ccf49f3
wea.parse.map: support bools 2021-05-30 01:40:18 +01:00
0498125ca7
Bugfix table_map: avoid infinite loop 2021-05-30 00:12:13 +01:00
a5c6e82ef3
Bugfix table_map: return result 2021-05-30 00:11:13 +01:00
a8ddc7831a
wea.table_filter: add API function
Really, Lua should have this already. At this rate, I'll be implementing 
the entire Javascript standard library... :P
2021-05-29 23:20:11 +01:00
b23f353b19
wea.min, wea.max: add API functions 2021-05-29 23:13:10 +01:00
c7c6a848dc
wea.table_unique(): Add API function 2021-05-29 22:49:50 +01:00
8eb9a8ed0f
wea.table_map(): Add api function 2021-05-29 22:49:35 +01:00
1e677c1f3f
wea.split: Standardise comment 2021-05-29 22:49:14 +01:00
98a04b12db
tokenise_commands: fix ordering 2021-05-29 00:57:42 +01:00
46eaf10884
tokenise_commands: improve comments 2021-05-29 00:54:30 +01:00
50da328c67
fixup 2021-05-29 00:44:17 +01:00
a937740275
Implement tokenise_commands utility function
This function is intended for use in //multi.
2021-05-29 00:43:09 +01:00
97aa24bcd3
wea.parse.weighted_nodes: comment out debug 2021-05-21 02:11:03 +01:00
81f3a87180
wea.parse.chance: add weight mode 2021-05-11 22:12:04 +01:00
040d7fbfde
wea.parse.chance: use not 2021-05-11 21:59:43 +01:00
4ec04c03b3
worldeditadditions.parse.chance: add API function 2021-05-11 21:55:44 +01:00
d6d11c6b1a
README: Update quick reference 2021-03-20 02:17:56 +00:00
7639bd2c2b
worldeditadditions.apply_heightmap_changes: properly comment it
It's a pretty complicated function, so it's probably a good idea to 
document how it works.
2021-03-20 02:09:28 +00:00
1f273e4b13
comment worldeditadditions.eta 2021-03-20 01:56:14 +00:00
6af8bba987
selector_helps → axes
It makes sense to me at least that we should keep stuff to do with 
parsing axes together.
2021-03-20 01:53:01 +00:00
8877e356f0
refactor: refactor utils/strings.lua into multiple files 2021-03-20 01:48:56 +00:00
VorTechnix
866748a5c3 dir function rename 2021-03-19 16:25:26 -07:00
VorTechnix
d4edeaeff7 renamed translation function 2021-03-18 09:37:53 -07:00
VorTechnix
00b9a1f517 srel stable? 2021-03-17 11:36:12 -07:00
VorTechnix
20a879a7af scentre and some sorting 2021-03-15 20:51:23 -07:00
VorTechnix
a671f742e9 scol and srect refactor 2021-03-09 11:05:03 -08:00
587d430e48
vector.floor: add resilience 2021-03-09 18:45:04 +00:00
feb4d6a4bf
//overlay: Don't place nodes above water
Fixes #38
2021-03-02 00:09:46 +00:00
e8d97959b2
Add //spush, //spop, and //sstack 2021-03-01 22:23:36 +00:00
2acc6b3470
Merge pull request #34 from VorTechnix/master
Added //srect and //basename
2021-03-01 20:54:13 +00:00
VorTechnix
727ee41e72 Simplify srect function 2021-02-28 09:59:09 -08:00
VorTechnix
e82c8b1e81
error handling
Co-authored-by: Starbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>
2021-02-28 07:25:31 -08:00
VorTechnix
cb1d54c665 Added getsign, fixed srect glitch 2021-02-25 20:22:39 -08:00
56380f149b
heightmap_size: refactor to use { x, z } instead of [0] / [1] 2021-02-26 02:20:53 +00:00
VorTechnix
b62e4f706d added description 2021-02-24 19:42:24 -08:00
VorTechnix
191f1385b1 fixed modulo 2021-02-24 09:08:49 -08:00
VorTechnix
489d856176 Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
2021-02-24 08:40:53 -08:00
78572e453e
Implement point cloud wand 2021-02-23 22:56:56 +00:00
f2aa87b396
terrain: pick the node to replace with from higher up in the column in question
....unless we hit the ignore node, in which case we default to air.
2021-02-23 01:31:24 +00:00
4ba59a6ec3
//conv, //erode: treat liquids as air 2021-02-23 00:20:57 +00:00
bl-ue
1d3c2a0416 Fix typos 2021-02-09 19:53:30 -05:00
151afadf6c
//many: fix running commands that take no arguments 2021-02-07 02:59:19 +00:00
a360f06138
Fix eta calculations 2021-02-07 02:45:34 +00:00
9d76c5d98a
wea.eta: fix obscure edge case 2021-02-07 01:37:50 +00:00
888ee04f9d
//subdivide: fix a number of other issues 2021-02-07 01:28:07 +00:00
38e5c81d33
//subdivide: tally total times so far as we go
- Don't use wea.sum() on a table full of all the times we've recorded
   so far
 - Limit individual stats list lengths to 25 to avoid memory issues when
   running with a large number of chunks
 - Tally total times / metrics as we go to avoid memory issues
2021-02-03 03:04:33 +00:00
85a715a0ea
wea.emerge_area: remove debug prints 2021-02-03 00:45:54 +00:00