Commit graph

70 commits

Author SHA1 Message Date
e26d5b1580
Upgrade //overlay to support a mix of nodes 2020-06-07 20:46:46 +01:00
c0b40266c8
//replacemix: add command 2020-05-14 21:37:27 +01:00
f3a8c1dd64
Add //count 2020-05-12 00:38:42 +01:00
952d7a96f8
Add //walls command - fixes #12 2020-05-11 21:44:18 +01:00
5f7a64702a
Add //bonemeal command 2020-05-11 02:02:02 +01:00
df629157b2
//maze[3d]: fix logging 2020-05-10 23:46:19 +01:00
fb228bb37b
//maze[3d]: Fix no arguments specified edge case 2020-05-10 23:40:46 +01:00
70f7e64371
worldedit → worldeditadditions 2020-05-10 23:29:49 +01:00
576351225a
//maze[3d]: fix path dimension edge cases
- value less than 1
 - non-integer value (unconditionally math.floor(); comment added about 
this)
2020-05-10 22:18:26 +01:00
6be534d4b7
Migrate //ellipsoid and it's sibling to worldedit.register_command 2020-05-10 22:01:31 +01:00
b7888a2b3f
migrate //floodfill to worldedit.register_command 2020-05-10 21:52:35 +01:00
bdf0bdea93
Migrate //torus to worldedit.register_command 2020-05-10 21:44:00 +01:00
ae068989e2
migrate //overlaya to worldedit.register_command 2020-05-10 21:32:01 +01:00
bdfd74346e
Migrate //maze3d to worldedit.register_command 2020-05-10 21:21:00 +01:00
58faa8349e
Fix safe_region 2020-05-10 21:08:22 +01:00
8e515c3778
Refactor //maze to use worldedit.register_command
....but I'm confused as to how the automatic safe_region thing works - I 
can't get it to trigger
2020-05-10 21:00:16 +01:00
35bd8f19b2
maze3d: fix command parsing 2020-05-03 17:10:41 +01:00
29223a3455
Patch maze3d to support the path dimennsion settings, but there's some weirdness going on 2020-05-03 17:02:28 +01:00
2720f62d09
//maze: add path_length and path_width support
....now we jujst need to tackle //maze3d
2020-05-03 16:19:42 +01:00
d35a55ea9e
commands: refactor into separate files 2020-05-03 00:37:18 +01:00