mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-22 19:45:02 +00:00
Refactor //maze to use worldedit.register_command
....but I'm confused as to how the automatic safe_region thing works - I can't get it to trigger
This commit is contained in:
parent
94760f5d9b
commit
8e515c3778
1 changed files with 21 additions and 23 deletions
|
@ -38,16 +38,31 @@ local function parse_params_maze(params_text, is_3d)
|
|||
|
||||
replace_node = worldedit.normalize_nodename(replace_node)
|
||||
|
||||
return replace_node, seed, path_length, path_width, path_depth
|
||||
if not replace_node then
|
||||
return false, "Error: Invalid node name for replace_node"
|
||||
end
|
||||
|
||||
return true, replace_node, seed, path_length, path_width, path_depth
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("/maze", {
|
||||
worldedit.register_command("maze", {
|
||||
params = "<replace_node> [<path_length> [<path_width> [<seed>]]]",
|
||||
description = "Generates a maze covering the currently selected area (must be at least 3x3 on the x,z axes) with replace_node as the walls. Optionally takes a (integer) seed and the path length and width (see the documentation in the worldeditadditions README for more information).",
|
||||
privs = { worldedit = true },
|
||||
func = we_c.safe_region(function(name, params_text)
|
||||
local replace_node, seed, path_length, path_width = parse_params_maze(params_text, false)
|
||||
require_pos = 2,
|
||||
parse = function(params_text)
|
||||
local success, replace_node, seed, path_length, path_width = parse_params_maze(params_text, false)
|
||||
return success, replace_node, seed, path_length, path_width
|
||||
end,
|
||||
nodes_needed = function(name)
|
||||
worldedit.player_notify(name, "Called nodes_needed")
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
return (pos2.x - pos1.x) * (pos2.y - pos1.y) * (pos1.z - pos2.z)
|
||||
end,
|
||||
func = function(name, replace_node, seed, path_length, path_width)
|
||||
if not replace_node then
|
||||
worldedit.player_notify(name, "Error: Invalid node name.")
|
||||
return false
|
||||
|
@ -57,26 +72,9 @@ minetest.register_chatcommand("/maze", {
|
|||
local replaced = worldeditadditions.maze2d(worldedit.pos1[name], worldedit.pos2[name], replace_node, seed, path_length, path_width)
|
||||
local time_taken = os.clock() - start_time
|
||||
|
||||
worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used //maze at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
|
||||
end, function(name, params_text)
|
||||
local replace_node, seed, has_seed = parse_params_maze(params_text)
|
||||
if not params_text then params_text = "" end
|
||||
|
||||
if not replace_node then
|
||||
worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "' (specifically the replace node). Try '/help /maze' to learn how to use this command.")
|
||||
return 0
|
||||
end
|
||||
if not seed and has_seed then
|
||||
worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "' (specifically the seed). Try '/help /maze' to learn how to use this command.")
|
||||
return 0
|
||||
end
|
||||
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
|
||||
return (pos2.x - pos1.x) * (pos2.y - pos1.y) * (pos1.z - pos2.z)
|
||||
end)
|
||||
return true, replaced .. " nodes replaced in " .. time_taken .. "s"
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue