Minetest-WorldEditAdditions/worldeditadditions/lib
Starbeamrainbowlabs 25e659321a
//subdivide: reimplement count_chunks
this does the maths properly, so we'e going from O(n³) to O(1) :D

//subdivide should get started *so much faster* now :D
2021-02-03 02:25:33 +00:00
..
compat Add support for ethereal 2020-09-20 13:28:54 +01:00
conv //erode: Finish the initial round of bugfixing, but I'm on the fence about it. 2020-08-21 20:59:50 +01:00
erode //maze: fix some areas of generated mazes not being explored 2020-09-28 01:30:15 +01:00
bonemeal.lua Centralise all command aliases 2020-06-11 01:00:19 +01:00
count.lua //count: make numbers human-readable 2021-01-31 17:43:08 +00:00
ellipsoid.lua Start ellipseapply, but it isn't finished 2020-09-20 18:03:29 +01:00
ellipsoidapply.lua Finish initial //ellipsoidapply implementation 2020-09-20 21:19:29 +01:00
fillcaves.lua Implement //fillcaves for #23 2020-08-26 19:17:07 +01:00
floodfill.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00
forest.lua Disable some debug prints, and update docs 2020-09-20 22:07:47 +01:00
hollow.lua hollow: fix undefined variable 2021-01-31 21:30:13 +00:00
layers.lua Disable some debug prints, and update docs 2020-09-20 22:07:47 +01:00
line.lua Add //line 2021-01-16 18:36:17 +00:00
maze2d.lua //maze: fix some areas of generated mazes not being explored 2020-09-28 01:30:15 +01:00
maze3d.lua os.clock() → minetest.get_us_time() 2020-06-26 20:46:35 +01:00
overlay.lua Finish bugfixing //forest! 2020-09-14 01:19:15 +01:00
replacemix.lua Upgrade //overlay to support a mix of nodes 2020-06-07 20:46:46 +01:00
subdivide.lua //subdivide: reimplement count_chunks 2021-02-03 02:25:33 +00:00
torus.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00
walls.lua refactor worldeditadditions core functions into subdirectory 2020-05-11 22:28:25 +01:00