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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Starbeamrainbowlabs
36a6bf6b49
When you do weac.notify(player_name, "info", "msg"), Lua auto-inserts a `self` table which refers to the main `Notify` table there. This is because `local function call()` is registered via `setmetatable(Notify, ...)`, which auto-inserts `self` as the 1st argument. To this end, this command adds a dummy 1st argument `_self` to capture this extra table to avoid all args being shifted by 1. |
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.. | ||
format | ||
io | ||
notify | ||
parse | ||
strings | ||
table | ||
terrain | ||
bit.lua | ||
chaikin.lua | ||
EventEmitter.lua | ||
inspect.lua | ||
lru.lua | ||
lru_benchmark.lua | ||
mesh.lua | ||
node_identification.lua | ||
NodeListMatcher.lua | ||
nodes.lua | ||
numbers.lua | ||
orientation.lua | ||
param2.lua | ||
player.lua | ||
queue.lua | ||
raycast_adv.lua | ||
rotation.lua | ||
set.lua | ||
setting_handler.lua | ||
vector3.lua |