Commit graph

504 commits

Author SHA1 Message Date
1dcfc22f7a
docs: add npm start script 2021-06-19 17:49:20 +01:00
ce41e8bc55
Add getting started section
Todo:

Completely revise the changelog / reference to use data & dynamicness, 
because we want to group headings into <section /> elements. That way it 
makes it *much* easier to implement a search feature, and also style it 
nicely too
2021-06-14 02:25:45 +01:00
70b6adaa0d
Improve handling of PNGs, add background image 2021-06-14 01:36:13 +01:00
4fff388656
docs: Add next (final?) section of website
Next up: fine tuning
2021-06-13 23:34:38 +01:00
dcc66f2bd0
docs: Add badges to top of page 2021-06-13 22:37:07 +01:00
79d7712740
Add comment to top of gallerybox 2021-06-12 14:39:06 +01:00
f01fee3699
Tweak description 2021-06-09 00:35:39 +01:00
8a500735c0
Implement a css-only gallery, with descriptions!
It's an absolutely *glorious* series of hacks :D

Including, but certainly not limited to:

 - CSS Grids with only 1 cell
 - Flexboxes used for positioning text nodes
 - Element heights set indirectly with the width property
 - z-index abused to show the current image in the sequence


it's undefined which image will be shown initially, but given the amount 
of effort this took I'm ok with that

If anyone knows how  to shift the <picture> element 0.25em upwards 
*without* moving the image so that I can remove the upper and lower 
borders, I'd lvoe to know. I've tried everything - including settingit's 
height to zero etc. In the end I've padded out the top to balance it out 
instead :P
2021-06-09 00:34:25 +01:00
b88080a698
Remove CSSBox
We're going to implement our own
2021-06-08 21:17:53 +01:00
85e5eb3971
docs website: Add bigbutton 2021-06-07 01:28:11 +01:00
66234cdeae
Minor styling to footer; change heart to emoji 2021-06-06 23:39:00 +01:00
VorTechnix
7553163e11 split tochars to separate file 2021-06-03 10:02:17 -07:00
VorTechnix
622ea7a683 added worldeditadditions.tochars 2021-06-02 21:29:36 -07:00
VorTechnix
3c7cd38459 initialized worldeditadditions.tables 2021-06-02 19:27:23 -07:00
VorTechnix
3dff6fe66c added PARSE header 2021-06-02 19:27:04 -07:00
VorTechnix
0026bcdab7 added sets.lua, reordered dofiles in /tables/init.luas 2021-06-02 19:18:49 -07:00
VorTechnix
38335e291f Merge branch 'main' into vortechnix 2021-06-02 18:03:16 -07:00
VorTechnix
8bffeda5b5 Merge branch 'main' into vortechnix 2021-06-02 17:59:06 -07:00
1f44e240fb
utils/tables: refactor into separate files
..it was getting rather long, because Lua doesn't exactly come with 
batteries included :-/
2021-06-03 01:57:46 +01:00
78e6ebe4ae
It does actually work! It's just the gallery that doesn't support the <picture> element. 2021-05-31 21:08:07 +01:00
722912a0c2
Work on images, but it leaves a lot to be desired
....we'll have to reimplement Image.generateHTML :-/
2021-05-31 21:06:17 +01:00
VorTechnix
21217f20df unified examples and credits 2021-05-31 10:46:59 -07:00
VorTechnix
75c998f369 ellipsoid parse tweak 2021-05-31 08:43:42 -07:00
VorTechnix
830e5f0d53 CHANGELOG update, //ellipsoid hollow keyword 2021-05-30 21:04:13 -07:00
117002f9e9
Start working on documentation website, but it's not finished yet 2021-05-31 02:20:23 +01:00
9cb746e86a
noise: add comment 2021-05-31 00:38:07 +01:00
9c4e23daa8
//floodfill: fix error handling 2021-05-31 00:38:01 +01:00
VorTechnix
5a1fecedd4 Update to //ellipsoid documentation and README 2021-05-30 15:34:59 -07:00
VorTechnix
956fc5370a Ellipsoid parsing overhaul with hollow option addition 2021-05-30 15:29:14 -07:00
VorTechnix
6e04b11e18 added vector.abs 2021-05-30 14:34:57 -07:00
de8b35dfee
.gitignore: ignore lua, node.js 2021-05-30 20:34:10 +01:00
9325f19de2
screenshot.png: optimise with oxipng 2021-05-30 20:34:00 +01:00
VorTechnix
8884c938e0 Merge branch 'main' into vortechnix 2021-05-30 09:35:41 -07:00
5083ea05ca
Start on #55, but because Minetest blocks our read attempts to Chat-Command-Reference (symlinks don't help), we can't continue this 2021-05-30 16:18:08 +01:00
0474f5a0ee
wea.table_filter: also pass i as the 2nd argument 2021-05-30 16:17:19 +01:00
8bc2e543da
polyfill str_starts: make less dense and mroe readable 2021-05-30 13:06:47 +01:00
2f18e9d4ab
Chat command reference: tiny tweak to //erode river 2021-05-30 02:12:46 +01:00
7ca3f26208
README: Fix //erode hyperlink 2021-05-30 02:11:27 +01:00
9b53b73bc9
//erode river: Update docs,rename some parameters for consistency 2021-05-30 02:09:52 +01:00
af1c1decb0
README: master → main 2021-05-30 01:47:05 +01:00
74bde4e60c
//erode river: comment debug
...we might need them again in the future
2021-05-30 01:44:00 +01:00
ccf27c8629
Bugfix new //erode river implementation
next stop: docs!
2021-05-30 01:42:06 +01:00
dc7ccf49f3
wea.parse.map: support bools 2021-05-30 01:40:18 +01:00
0498125ca7
Bugfix table_map: avoid infinite loop 2021-05-30 00:12:13 +01:00
a5c6e82ef3
Bugfix table_map: return result 2021-05-30 00:11:13 +01:00
00a60eba17
//erode → river: Change only 1 height at a time for extra granularity
this also simplifies it a bit too
2021-05-30 00:04:01 +01:00
9ecdd01914
//erode: initial river algorithm implementation 2021-05-30 00:02:21 +01:00
17b8f8a555
erode/snowballs: correct comment 2021-05-29 23:20:34 +01:00
a8ddc7831a
wea.table_filter: add API function
Really, Lua should have this already. At this rate, I'll be implementing 
the entire Javascript standard library... :P
2021-05-29 23:20:11 +01:00
b23f353b19
wea.min, wea.max: add API functions 2021-05-29 23:13:10 +01:00