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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Migrate //torus to worldedit.register_command
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ae068989e2
commit
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1 changed files with 35 additions and 51 deletions
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@ -17,76 +17,60 @@ local function parse_params_torus(params_text)
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replace_node = worldedit.normalize_nodename(replace_node)
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replace_node = worldedit.normalize_nodename(replace_node)
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return replace_node, major_radius, minor_radius
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if not replace_node then
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return false, "Error: Invalid replace_node."
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end
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if not major_radius or major_radius < 1 then
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return false, "Error: Invalid major radius (expected integer greater than 0)"
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end
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if not minor_radius or minor_radius < 1 then
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return false, "Error: Invalid minor radius (expected integer greater than 0)"
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end
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return true, replace_node, major_radius, minor_radius
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end
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end
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minetest.register_chatcommand("/torus", {
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worldedit.register_command("torus", {
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params = "<major_radius> <minor_radius> <replace_node>",
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params = "<major_radius> <minor_radius> <replace_node>",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>.",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>.",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = we_c.safe_region(function(name, params_text)
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require_pos = 1,
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local target_node, major_radius, minor_radius = parse_params_torus(params_text)
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parse = function(params_text)
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local values = {parse_params_torus(params_text)}
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if not target_node then
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return unpack(values)
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worldedit.player_notify(name, "Error: Invalid node name.")
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end,
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return false
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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end
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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if not major_radius or not minor_radius then
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end,
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worldedit.player_notify(name, "Error: Invalid radius(es).")
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func = function(name, target_node, major_radius, minor_radius)
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return false
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end
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if not worldedit.pos1[name] then
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worldedit.player_notify(name, "Error: No pos1 specified (try //1 or left click with the wand tool)")
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end
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local start_time = os.clock()
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local start_time = os.clock()
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local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false)
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local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false)
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local time_taken = os.clock() - start_time
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local time_taken = os.clock() - start_time
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worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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end, function(name, params_text)
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return true, replaced .. " nodes replaced in " .. time_taken .. "s"
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local target_node, major_radius, minor_radius = parse_params_torus(params_text)
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if not target_node or not major_radius or not minor_radius then
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worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /torus' to learn how to use this command.")
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return 0
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end
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end
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end)
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})
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})
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-- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit?
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-- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit?
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minetest.register_chatcommand("/hollowtorus", {
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worldedit.register_command("hollowtorus", {
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params = "<major_radius> <minor_radius> <replace_node>",
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params = "<major_radius> <minor_radius> <replace_node>",
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description = "Creates a 3D hollow torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, made out of <replace_node>.",
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description = "Creates a 3D hollow torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, made out of <replace_node>.",
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privs = { worldedit = true },
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privs = { worldedit = true },
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func = we_c.safe_region(function(name, params_text)
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require_pos = 1,
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local target_node, major_radius, minor_radius = parse_params_torus(params_text)
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parse = function(params_text)
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local values = {parse_params_torus(params_text)}
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if not target_node then
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return unpack(values)
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worldedit.player_notify(name, "Error: Invalid node name.")
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end,
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return false
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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end
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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if not major_radius or not minor_radius then
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end,
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worldedit.player_notify(name, "Error: Invalid radius(es).")
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func = function(name, target_node, major_radius, minor_radius)
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return false
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end
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local start_time = os.clock()
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local start_time = os.clock()
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local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true)
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local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true)
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local time_taken = os.clock() - start_time
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local time_taken = os.clock() - start_time
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worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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end, function(name, params_text)
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return true, replaced .. " nodes replaced in " .. time_taken .. "s"
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local target_node, major_radius, minor_radius = parse_params_torus(params_text)
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if not target_node or not major_radius or not minor_radius then
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worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /hollowtorus' to learn how to use this command.")
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return 0
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end
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end
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end)
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})
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})
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