From bdf0bdea93df017ae326c3e2e8fdac8d5edaf5d6 Mon Sep 17 00:00:00 2001 From: Starbeamrainbowlabs Date: Sun, 10 May 2020 21:44:00 +0100 Subject: [PATCH] Migrate //torus to worldedit.register_command --- .../commands/torus.lua | 86 ++++++++----------- 1 file changed, 35 insertions(+), 51 deletions(-) diff --git a/worldeditadditions_commands/commands/torus.lua b/worldeditadditions_commands/commands/torus.lua index 4303a85..7d5839e 100644 --- a/worldeditadditions_commands/commands/torus.lua +++ b/worldeditadditions_commands/commands/torus.lua @@ -17,76 +17,60 @@ local function parse_params_torus(params_text) replace_node = worldedit.normalize_nodename(replace_node) - return replace_node, major_radius, minor_radius + if not replace_node then + return false, "Error: Invalid replace_node." + end + if not major_radius or major_radius < 1 then + return false, "Error: Invalid major radius (expected integer greater than 0)" + end + if not minor_radius or minor_radius < 1 then + return false, "Error: Invalid minor radius (expected integer greater than 0)" + end + + return true, replace_node, major_radius, minor_radius end -minetest.register_chatcommand("/torus", { +worldedit.register_command("torus", { params = " ", description = "Creates a 3D torus with a major radius of and a minor radius of at pos1, filled with .", privs = { worldedit = true }, - func = we_c.safe_region(function(name, params_text) - local target_node, major_radius, minor_radius = parse_params_torus(params_text) - - if not target_node then - worldedit.player_notify(name, "Error: Invalid node name.") - return false - end - if not major_radius or not minor_radius then - worldedit.player_notify(name, "Error: Invalid radius(es).") - return false - end - - if not worldedit.pos1[name] then - worldedit.player_notify(name, "Error: No pos1 specified (try //1 or left click with the wand tool)") - end - + require_pos = 1, + parse = function(params_text) + local values = {parse_params_torus(params_text)} + return unpack(values) + end, + nodes_needed = function(name, target_node, major_radius, minor_radius) + return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) + end, + func = function(name, target_node, major_radius, minor_radius) local start_time = os.clock() local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false) local time_taken = os.clock() - start_time - worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") - end, function(name, params_text) - local target_node, major_radius, minor_radius = parse_params_torus(params_text) - if not target_node or not major_radius or not minor_radius then - worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /torus' to learn how to use this command.") - return 0 - end - - return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) - end) + return true, replaced .. " nodes replaced in " .. time_taken .. "s" + end }) -- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit? -minetest.register_chatcommand("/hollowtorus", { +worldedit.register_command("hollowtorus", { params = " ", description = "Creates a 3D hollow torus with a major radius of and a minor radius of at pos1, made out of .", privs = { worldedit = true }, - func = we_c.safe_region(function(name, params_text) - local target_node, major_radius, minor_radius = parse_params_torus(params_text) - - if not target_node then - worldedit.player_notify(name, "Error: Invalid node name.") - return false - end - if not major_radius or not minor_radius then - worldedit.player_notify(name, "Error: Invalid radius(es).") - return false - end - + require_pos = 1, + parse = function(params_text) + local values = {parse_params_torus(params_text)} + return unpack(values) + end, + nodes_needed = function(name, target_node, major_radius, minor_radius) + return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) + end, + func = function(name, target_node, major_radius, minor_radius) local start_time = os.clock() local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true) local time_taken = os.clock() - start_time - worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s") minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s") - end, function(name, params_text) - local target_node, major_radius, minor_radius = parse_params_torus(params_text) - if not target_node or not major_radius or not minor_radius then - worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /hollowtorus' to learn how to use this command.") - return 0 - end - - return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius) - end) + return true, replaced .. " nodes replaced in " .. time_taken .. "s" + end })