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300 commits

Author SHA1 Message Date
ec5f7e0bd9 [client] Make the pencil listen to mouse events on the canvas, not the document 2017-04-16 16:10:27 +01:00
aa0852a3b2 [server] Prevent exception from being thrown if a rogue LineComplete message is received 2017-04-16 16:00:49 +01:00
405a5aad85 [server] Update the line incubator to add additional methods for later 2017-04-16 15:54:59 +01:00
2b36c9a09d [server] Create planes that don't exist if the client requests one 2017-04-16 15:54:29 +01:00
fa7fbfd0ac [server] Allow RippleSpaceManagers to create new planes. 2017-04-16 15:24:37 +01:00
48c2011500 [server] Get nibri clients to listen for chunk updates and send them down the wire 2017-04-16 15:19:59 +01:00
ce3197dd98 [server] ChunkUpdateEvent -> OnChunkUpdate 2017-04-16 15:03:51 +01:00
4d09301187 [server] Add ReflectPlane method for sending messages later 2017-04-15 16:45:56 +01:00
5dc1a2d9e5 [server] Start handling line part and line complete udpates correctly. Also add more logic to the chunk/plane system ready for later. 2017-04-15 16:40:25 +01:00
b6f50a48ba [client] Notify the server when we complete a line. 2017-04-15 16:20:30 +01:00
bb05a16e40 Fill out more of the live line system. 2017-04-15 13:13:07 +01:00
a85d1fa0ed Create initial keyboard handler, and start processing pan-zoom events 2017-04-14 21:08:36 +01:00
89b576260f Implement more of the pencil 2017-04-14 20:22:01 +01:00
be15bf85cb Prepare Rectangle.cs and Vector2.cs to be promoted to a gist! 2017-04-01 10:17:36 +01:00
53c43f10fc Add LinePart class 2017-03-31 18:58:47 +01:00
c5bef6dc52 [server] Session end 2017-03-29 21:35:04 +01:00
62857c1004 [server] Add line incubator and start writing line part handler 2017-03-29 21:34:24 +01:00
a8c1b8e99c [server] Add LinePart event message class 2017-03-29 21:21:11 +01:00
7d4c521877 [client] Port the server's DrawnLine class to the client 2017-03-28 21:03:26 +01:00
4350d53723 [client] Add color npm class depencency 2017-03-28 21:03:26 +01:00
b14f7c9948 [client] Make Chunk/Location reference classes inherit from Vector 2017-03-28 21:03:21 +01:00
2ea097fdbc [client] Add cuid npm module 2017-03-28 20:36:49 +01:00
7829f4d733 [client] Add Pencil class. It isn't finished yet. 2017-03-28 20:26:30 +01:00
4b5a895f0e [client] Add mouse manager class 2017-03-28 20:26:26 +01:00
507211cd0e [client] Create Chunk class 2017-03-28 19:50:03 +01:00
7f0574a67c [client] Create client-side chunk cache and {Location,Chunk}Reference classes 2017-03-28 19:40:24 +01:00
77ce5b4d71 [server] Continue wiring the ripplespace to nibri client, mainly by implementing the ChunkUpdateRequest message handler and all it's reuqired backend methods & classes. 2017-03-25 19:49:44 +00:00
22a03d9ab9 [server] Implement Rectangle.Overlap() 2017-03-20 19:47:33 +00:00
e193220846 [server] Update ChunkReference 2017-03-20 18:47:21 +00:00
535c0436de [server] Update the nibri client to be plane-aware 2017-03-20 18:34:34 +00:00
525399a0a6 [server] Add PlaneChangeMessage to list of handled message types 2017-03-20 18:29:50 +00:00
3442639631 [server] Add BroadcastPlane 2017-03-20 18:28:56 +00:00
e8beaec1c3 [server] Add ExcecptionMessage 2017-03-20 18:21:41 +00:00
c4947474cd [server] Fill out PlaneChangeMessage 2017-03-20 18:10:28 +00:00
f454ff0c61 [server] Update NuGet packages 2017-03-20 18:06:45 +00:00
d846d335b1 [server] Fill out more nibri client <--> plane interaction logic 2017-03-20 18:06:20 +00:00
c559e6eaef [server] Create NibriClient.CanSee() method stub 2017-03-04 21:54:06 +00:00
b2be6e590b [server] Start sorting out chunk synchronisation 2017-03-04 21:49:51 +00:00
f3c2806243 Add references to the ripple space manager to allow the nibri clients to interact with it. 2017-03-04 19:59:22 +00:00
8572ed6d52 [client] Spelling currection 2017-03-02 20:36:27 +00:00
f72b0819ba Add some required packages to package.json 2017-02-23 19:29:25 +00:00
38993fc4cb Bugfix Rectangle.js 2017-02-23 18:15:18 +00:00
cfbb0ec2f1 Comment out exit 1 in validate.sh 2017-02-23 18:13:53 +00:00
394f7f4284 Bugfix validate.sh 2017-02-23 18:09:48 +00:00
23af3da0df Start working on es6 validation bash script that uses acorn 2017-02-22 22:25:34 +00:00
56b1cb5148 Looks like acorn is going to be the package to use to validate es6! 2017-02-21 20:34:53 +00:00
74c7c64015 [client] Refactor OtherClient data into class. 2017-02-21 20:34:18 +00:00
3689f685b9 [server] Bugfix: Correct Rectangle logic 2017-02-21 18:25:48 +00:00
6f4388c50f [server] Rename ClientState.AbsCursorPosition to ClientState.CursorPosition 2017-02-21 18:11:17 +00:00
686dd2f56d Put some infrastructure in palce to better handle disconnects and shutdowns. 2017-02-19 16:35:12 +00:00
66b16acd3d People can see other peoples' cursors! hooray! :D :D :D 2017-02-19 15:55:22 +00:00
a09229d341 [client] Bugfix: Finish capitalising 'event' in the messages as it's a reserved word in C# 2017-02-19 15:12:23 +00:00
fec2cc85e2 [client] Display own colour! :D 2017-02-19 13:30:18 +00:00
8c04cfb9e9 Wire up more of the Handshake Response 2017-02-19 13:22:35 +00:00
1db1788626 [client] Bugfix peer update system 2017-02-19 12:07:42 +00:00
cfdb1c8309 [server] Send client colours in state updates 2017-02-19 11:58:00 +00:00
08ee44a5c4 Store client state updates sent by the server. 2017-02-19 11:57:42 +00:00
8f3b7b9bd9 [client] Rename CursorSyncer to ViewportSyncer 2017-02-19 11:38:08 +00:00
10283712ef [client] Turn cursor into a crosshair while over canvas. 2017-02-19 11:35:29 +00:00
45231ab717 [server] Bugfix: Fix broadcast call. 2017-02-19 11:34:34 +00:00
494b0561bb [server] Properly respond to handshake requests. 2017-02-19 11:33:03 +00:00
73e30f3027 Add header intellisense comment to ColourHSL 2017-02-19 11:25:44 +00:00
2e12e55297 Bugfix: Fix COlourHSL. 2017-02-19 11:20:08 +00:00
786f765f05 We're almsot there~\! 2017-02-09 22:24:17 +00:00
dac3d86dcd Remove client build process output 2017-02-07 21:53:57 +00:00
679e667cf2 Fiddle with RippleLink 2017-02-07 21:49:55 +00:00
18eb1abb11 Send cursor updates to the server. 2017-02-07 21:29:17 +00:00
64e3a4db59 Remove old JsonConverters. 2017-02-05 17:27:46 +00:00
e36cc6578a Bigfux: Ignore extra computed properties when serialising Rectangles. 2017-02-05 15:11:04 +00:00
e71ff31ef2 Finish fixing bugs in the core message handling system. It works, more or less! :D 2017-02-05 14:46:40 +00:00
690abc6445 Begin working on the client, and fix a ton of bugs in the server deserialisation process. 2017-02-04 21:26:48 +00:00
199ffbfe40 Add comments todescribe the uses of various classes. 2017-01-28 18:49:26 +00:00
4336f1e38c Implement more of the server-side message handling logic. 2017-01-28 18:41:35 +00:00
504f8daed2 Add files I missed 2017-01-27 21:25:49 +00:00
abbcb7a8c8 Start building message classes and deserialising incoming messages into them 2017-01-27 21:24:58 +00:00
96c6c8e565 Add Send & Broadcast methods to Websocket handling logic 2017-01-22 20:56:31 +00:00
22373b82c7 Detect & prevent an FPS of greater than 60 2017-01-22 13:05:59 +00:00
060f01cf75 Set up ripple link websocket connection. 2017-01-21 18:38:52 +00:00
8a5dda1c05 Send settings file to client. 2017-01-21 18:13:42 +00:00
11a2c846fc Finish hooking up Http server. Next up: client settings. 2017-01-21 17:06:19 +00:00
33f3c44d6e Set up core basic framework that calls the main code 2017-01-19 13:13:35 +00:00
cf8fb234b4 Create scaffolding for WebSocket connection handling logic 2017-01-10 20:53:50 +00:00
7faac0f6a8 Fix build. Set up initial blank embeds. 2017-01-10 20:36:03 +00:00
879fc98f83 Add blank html & css files 2017-01-10 20:34:10 +00:00
d3a0e4fa60 Fix rogue comma in npm package.json 2017-01-10 19:54:17 +00:00
2b81fbc468 Start setting up Http server & WebSocket listener 2017-01-10 19:52:27 +00:00
b3f0cc647f Add blank index.js and build 2017-01-10 19:51:49 +00:00
75089daaae Add npm run build as csproj before build command 2017-01-09 20:58:29 +00:00
424a6bfcd1 Begin setting up http server & client code. 2017-01-09 20:54:37 +00:00
e181aaefc4 Add http / websocket library via nuget. 2017-01-08 18:00:52 +00:00
b35a11a2ee Update DrawnLine & Plane to allow line addition. 2017-01-08 14:45:48 +00:00
d8677a6e4b Bugfix: Correct LocationReference class' equating logic 2017-01-07 20:20:20 +00:00
37051e0f7b Fill out more classes incl. DrawnLine.
Also fill out some of the comparison logic & the chunk wiring.
2017-01-07 20:19:21 +00:00
6e894f58fc Fill things out a bit and star working on de/serialisation 2017-01-07 17:35:56 +00:00
89e2ccafd2 Set up initial chunk loading skeleton. 2017-01-06 21:14:31 +00:00
f3c515263e Set up variables in the Chunk class. 2017-01-06 20:48:53 +00:00
4bd0ca9d8f Set up the {Location,Chunk}Reference classes. 2017-01-06 20:45:35 +00:00
c9bd9b3219 Add intellisense description to each core structure class. 2017-01-06 19:05:27 +00:00
bd2932832b Create intial empty core structure classes. 2017-01-06 18:57:58 +00:00
e2f48a01a3 Rename to remove uppercase 'board' in main name 2017-01-06 18:53:58 +00:00