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03038689e2
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Add infrared noise
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2021-07-13 00:54:52 +01:00 |
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8891c47e98
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wea.parse.map: fix crash if keywords isn't specified
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2021-07-13 00:22:35 +01:00 |
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0dee65ca1d
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//noise2d: add red noise
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2021-07-13 00:15:23 +01:00 |
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7db2207aea
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noise2d/make_2d: add todo
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2021-07-12 02:46:47 +01:00 |
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46c2a02ade
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//noise2d: add white algorithm; fix nasty bug in apply_2d
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2021-07-12 02:45:32 +01:00 |
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VorTechnix
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d69dae5087
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comment out worldedit debug stuff
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2021-07-08 21:04:51 -07:00 |
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VorTechnix
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71460cb316
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Added mtrig (vector3 broken)
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2021-07-08 20:54:05 -07:00 |
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b55f7018f9
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Docs: add syntax highlighting to command invocations
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2021-07-06 02:47:45 +01:00 |
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a42e296f4e
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Reference: Document //noise2d
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2021-07-06 01:08:36 +01:00 |
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40173b2647
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Vector3: default to 0 for unspecified args
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2021-07-04 23:30:29 +01:00 |
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8a14d35c04
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noise2d: add comment
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2021-07-04 16:14:48 +01:00 |
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30f7927af4
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Delete failed test :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-(
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2021-07-04 16:13:55 +01:00 |
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457f436a09
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Failed implementation of xoshiro256++ becaause Lua doesn't have an integer type :-( :-( :-( :-( :-( :-( :-(
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2021-07-04 16:13:32 +01:00 |
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0b0595a1d3
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Remove a whole bunch of stray debug print statements
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2021-07-04 14:35:02 +01:00 |
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0212950d87
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wea.apply_heightmap_changes: fix loop
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2021-07-04 14:30:22 +01:00 |
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1d82013d86
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//noise2d: add sin; sort out apply_mode as number
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2021-07-04 13:21:13 +01:00 |
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49bf0f19bc
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Perlin: remove debug functions
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2021-07-04 12:03:29 +01:00 |
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b2eb76d280
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//noise2d works!
...just.
Next up more engines and documentation
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2021-07-03 22:53:16 +01:00 |
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ad8d8eab6b
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wea.format.map: use tostring on values to avoid crashes
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2021-07-03 14:44:59 +01:00 |
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239113d415
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Empty commit to test build system
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2021-07-03 13:35:42 +01:00 |
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33e839db29
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Reference: Another test
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2021-07-03 13:28:39 +01:00 |
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fafe2c22de
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Reference: tiny layout to test build system
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2021-07-03 13:26:18 +01:00 |
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b6bee59097
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Reference: Document //basename
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2021-07-03 13:15:29 +01:00 |
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VorTechnix
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e047372c22
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Added //msize
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2021-07-02 20:10:03 -07:00 |
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ee2e5716eb
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Implement more of the noise command backend
It's still not hooked up yet though, and there's no command parsing
logic either
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2021-07-03 01:44:36 +01:00 |
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cae75ec5a2
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Add moar comments
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2021-07-03 00:42:19 +01:00 |
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VorTechnix
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f709d12b75
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Update table_tostring.lua
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2021-06-30 22:11:34 -07:00 |
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VorTechnix
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484b7532eb
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fixed table.tostring
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2021-06-30 11:59:19 -07:00 |
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VorTechnix
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d479e167b9
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//midpos implemented
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2021-06-30 11:14:45 -07:00 |
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VorTechnix
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11bf486bf2
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Update init.lua
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2021-06-30 11:14:31 -07:00 |
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VorTechnix
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9ad27404b0
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implemented chatcommand_handler
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2021-06-30 08:36:04 -07:00 |
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VorTechnix
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ba93cb7bea
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added WEA Core
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2021-06-29 18:53:14 -07:00 |
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VorTechnix
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d65fe98de6
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added mface
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2021-06-28 21:15:47 -07:00 |
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VorTechnix
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71fb8da089
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refactor s-tool init
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2021-06-28 20:17:43 -07:00 |
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442cb8a8d8
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Chat-Command-Reference: Update //maze3d docs
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2021-06-28 02:09:16 +01:00 |
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VorTechnix
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8a57590179
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fixed sfac description
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2021-06-27 17:21:02 -07:00 |
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643790dc07
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Merge pull request #64 from sbrl/selection-tools
sfactor and housekeeping
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2021-06-28 01:08:10 +01:00 |
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1984c67295
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Vector3, Face, Mesh: unconditionally return class
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2021-06-28 01:00:38 +01:00 |
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db7b20d485
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Refactor table functions into subtable of wea
Also, you can return a value from dofile()!!!!
This changes everything.
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2021-06-28 00:56:29 +01:00 |
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VorTechnix
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4f895f2da5
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Add //sfac to Chat-Command-Reference.md
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2021-06-27 16:25:15 -07:00 |
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624abc899b
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node_distribution: add missing \n
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2021-06-27 23:52:16 +01:00 |
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810d3049ee
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format.make_ascii_table: make filename match function name
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2021-06-27 23:52:05 +01:00 |
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VorTechnix
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590a6f3c3a
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Update CHANGELOG.md
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2021-06-27 15:33:24 -07:00 |
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VorTechnix
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29bb6a0063
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Merge branch 'main' into selection-tools
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2021-06-27 15:22:55 -07:00 |
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VorTechnix
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5d28179bab
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remove release block
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2021-06-27 15:11:57 -07:00 |
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VorTechnix
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79211cf8cb
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collapse check
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2021-06-27 15:11:00 -07:00 |
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VorTechnix
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df209a9f61
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removed tests
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2021-06-27 15:06:03 -07:00 |
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VorTechnix
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03093112bb
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added sfactor
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2021-06-27 14:54:17 -07:00 |
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VorTechnix
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d176cb5419
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revised comments
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2021-06-27 14:53:33 -07:00 |
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VorTechnix
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0b23f0174b
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added separate init.lua for selectors
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2021-06-27 14:39:36 -07:00 |
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