f009cce911
Add some notes to tutorial and reference
2021-06-20 02:27:47 +01:00
f04deaad15
Start writing the tutorial, but it's not finished yet
2021-06-20 02:22:25 +01:00
4d24e4e884
docs: Add WorldEdit dependency to git installation instructions
2021-06-20 02:03:44 +01:00
37195edb66
docs: tweak fallback background colour
...
On Ubuntu, this is also used as the background for the scrollbar I've
just noticed, so useful to set.
2021-06-20 01:53:51 +01:00
9232b79925
docs: Spruce up reference page
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It looks much fancier now :D
2021-06-20 01:51:55 +01:00
cc20fb499d
Apply css based on aria-current, but I'm not happy with it yet
2021-06-19 18:27:02 +01:00
ed5f583e04
Add content-generic layout and cookbook
2021-06-19 18:20:05 +01:00
5362c8956e
Add ContentDB image
2021-06-19 18:14:23 +01:00
1dcfc22f7a
docs: add npm start script
2021-06-19 17:49:20 +01:00
ce41e8bc55
Add getting started section
...
Todo:
Completely revise the changelog / reference to use data & dynamicness,
because we want to group headings into <section /> elements. That way it
makes it *much* easier to implement a search feature, and also style it
nicely too
2021-06-14 02:25:45 +01:00
70b6adaa0d
Improve handling of PNGs, add background image
2021-06-14 01:36:13 +01:00
4fff388656
docs: Add next (final?) section of website
...
Next up: fine tuning
2021-06-13 23:34:38 +01:00
dcc66f2bd0
docs: Add badges to top of page
2021-06-13 22:37:07 +01:00
79d7712740
Add comment to top of gallerybox
2021-06-12 14:39:06 +01:00
f01fee3699
Tweak description
2021-06-09 00:35:39 +01:00
8a500735c0
Implement a css-only gallery, with descriptions!
...
It's an absolutely *glorious* series of hacks :D
Including, but certainly not limited to:
- CSS Grids with only 1 cell
- Flexboxes used for positioning text nodes
- Element heights set indirectly with the width property
- z-index abused to show the current image in the sequence
it's undefined which image will be shown initially, but given the amount
of effort this took I'm ok with that
If anyone knows how to shift the <picture> element 0.25em upwards
*without* moving the image so that I can remove the upper and lower
borders, I'd lvoe to know. I've tried everything - including settingit's
height to zero etc. In the end I've padded out the top to balance it out
instead :P
2021-06-09 00:34:25 +01:00
b88080a698
Remove CSSBox
...
We're going to implement our own
2021-06-08 21:17:53 +01:00
85e5eb3971
docs website: Add bigbutton
2021-06-07 01:28:11 +01:00
66234cdeae
Minor styling to footer; change heart to emoji
2021-06-06 23:39:00 +01:00
1f44e240fb
utils/tables: refactor into separate files
...
..it was getting rather long, because Lua doesn't exactly come with
batteries included :-/
2021-06-03 01:57:46 +01:00
78e6ebe4ae
It does actually work! It's just the gallery that doesn't support the <picture> element.
2021-05-31 21:08:07 +01:00
722912a0c2
Work on images, but it leaves a lot to be desired
...
....we'll have to reimplement Image.generateHTML :-/
2021-05-31 21:06:17 +01:00
117002f9e9
Start working on documentation website, but it's not finished yet
2021-05-31 02:20:23 +01:00
9cb746e86a
noise: add comment
2021-05-31 00:38:07 +01:00
9c4e23daa8
//floodfill: fix error handling
2021-05-31 00:38:01 +01:00
de8b35dfee
.gitignore: ignore lua, node.js
2021-05-30 20:34:10 +01:00
9325f19de2
screenshot.png: optimise with oxipng
2021-05-30 20:34:00 +01:00
5083ea05ca
Start on #55 , but because Minetest blocks our read attempts to Chat-Command-Reference (symlinks don't help), we can't continue this
2021-05-30 16:18:08 +01:00
0474f5a0ee
wea.table_filter: also pass i as the 2nd argument
2021-05-30 16:17:19 +01:00
8bc2e543da
polyfill str_starts: make less dense and mroe readable
2021-05-30 13:06:47 +01:00
2f18e9d4ab
Chat command reference: tiny tweak to //erode river
2021-05-30 02:12:46 +01:00
7ca3f26208
README: Fix //erode hyperlink
2021-05-30 02:11:27 +01:00
9b53b73bc9
//erode river: Update docs,rename some parameters for consistency
2021-05-30 02:09:52 +01:00
af1c1decb0
README: master → main
2021-05-30 01:47:05 +01:00
74bde4e60c
//erode river: comment debug
...
...we might need them again in the future
2021-05-30 01:44:00 +01:00
ccf27c8629
Bugfix new //erode river implementation
...
next stop: docs!
2021-05-30 01:42:06 +01:00
dc7ccf49f3
wea.parse.map: support bools
2021-05-30 01:40:18 +01:00
0498125ca7
Bugfix table_map: avoid infinite loop
2021-05-30 00:12:13 +01:00
a5c6e82ef3
Bugfix table_map: return result
2021-05-30 00:11:13 +01:00
00a60eba17
//erode → river: Change only 1 height at a time for extra granularity
...
this also simplifies it a bit too
2021-05-30 00:04:01 +01:00
9ecdd01914
//erode: initial river algorithm implementation
2021-05-30 00:02:21 +01:00
17b8f8a555
erode/snowballs: correct comment
2021-05-29 23:20:34 +01:00
a8ddc7831a
wea.table_filter: add API function
...
Really, Lua should have this already. At this rate, I'll be implementing
the entire Javascript standard library... :P
2021-05-29 23:20:11 +01:00
b23f353b19
wea.min, wea.max: add API functions
2021-05-29 23:13:10 +01:00
c7c6a848dc
wea.table_unique(): Add API function
2021-05-29 22:49:50 +01:00
8eb9a8ed0f
wea.table_map(): Add api function
2021-05-29 22:49:35 +01:00
1e677c1f3f
wea.split: Standardise comment
2021-05-29 22:49:14 +01:00
f7ecb84da4
Add original screenshot as screenshot2.png
2021-05-29 02:34:29 +01:00
82f273e19e
Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions into main
2021-05-29 02:31:39 +01:00
0b02ce90af
Changelog: update links
2021-05-29 02:31:29 +01:00