|
112bb96e99
|
Vector3: add equals, equality operator
|
2021-06-26 16:28:39 +01:00 |
|
|
cfa086ce46
|
Vector3: add dot product
|
2021-06-26 15:47:53 +01:00 |
|
|
dc5645cfeb
|
Vector3: add set_to
|
2021-06-26 15:43:42 +01:00 |
|
|
133cae587c
|
Vector3: add move_towards
|
2021-06-26 15:39:47 +01:00 |
|
|
773e6354ad
|
Vector3: add limit_to
|
2021-06-26 15:32:47 +01:00 |
|
|
6d0447a02f
|
Vector3: add clone
|
2021-06-26 15:23:16 +01:00 |
|
|
7549b0eaea
|
Vector3: add length, length_squared, sqrt
|
2021-06-26 15:15:32 +01:00 |
|
|
cde3c3360c
|
Vector3: add snap_to
|
2021-06-26 14:44:40 +01:00 |
|
|
8ae0d92e3d
|
Vector3/tests: flip assert orderings
|
2021-06-26 14:40:14 +01:00 |
|
|
57df2d045f
|
Vector3: add area
|
2021-06-26 14:26:40 +01:00 |
|
|
1e1112c34a
|
Vector3: Add round
|
2021-06-26 14:22:26 +01:00 |
|
|
06e19248c7
|
Vector3: add floor/ceil
|
2021-06-26 14:19:18 +01:00 |
|
|
9d197aefd2
|
Start implementing vector3.
Currently we have the 4 basic operations down, plus tostring.
|
2021-06-26 14:10:28 +01:00 |
|