Update changelog

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Starbeamrainbowlabs 2020-10-10 22:25:56 +01:00
parent d2f101e9dd
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Signed by: sbrl
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@ -6,6 +6,8 @@ It's about time I started a changelog! This will serve from now on as the master
- `//maze`: Fix some parts of generated mazes staying solid - `//maze`: Fix some parts of generated mazes staying solid
- `//maze`, `//maze3d`: Allow non-number seeds (existing seeds aren't affected - they will still produce identical output) - `//maze`, `//maze3d`: Allow non-number seeds (existing seeds aren't affected - they will still produce identical output)
- `//many`: Improve format of progress messages, add ETA - `//many`: Improve format of progress messages, add ETA
- `//subdivide`: Make asynchronous, and use `minetest.emerge_area()` to ensure areas are loaded before executing on a subdivision chunk
- This will ensure that `//subdivide`ing enormous regions should now function as expected. Want to level an entire rainforest with `//subdivide` and `//clearcut`? Now you can! :D
## v1.9: The Nature Update (20th September 2020) ## v1.9: The Nature Update (20th September 2020)