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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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torus: rework to add axes, but it's not finished yet
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2 changed files with 60 additions and 22 deletions
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@ -1,7 +1,16 @@
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--- Overlap command. Places a specified node on top of
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-- @module worldeditadditions.overlay
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, hollow)
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--- Generates a torus shape at the given position with the given parameters.
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-- @param position Vector The position at which to generate the torus.
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-- @param major_radius number The major radius of the torus - i.e. the distance from the middle to the ring.
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-- @param minor_radius number The minor radius of the torus - i.e. the radaius fo the ring itself.
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-- @param target_node string The name of the target node to generate the torus with.
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-- @param axes=xz string|nil The axes upon which the torus should lay flat.
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-- @param hollow=false boolean Whether the generated torus should be hollow or not.
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, axes, hollow)
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if type(axes) ~= "string" then axes = "xz" end
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-- position = { x, y, z }
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local total_radius = major_radius + minor_radius
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local inner_minor_radius = minor_radius - 2
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@ -33,6 +42,10 @@ function worldeditadditions.torus(position, major_radius, minor_radius, target_n
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for x = -total_radius, total_radius do
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local x_sq = x*x
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if axes == "xz" then
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-- TODO: Figure out which 2 axes we need to fiddle here
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end
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-- (x^2+y^2+z^2-(a^2+b^2))^2-4 a b (b^2-z^2)
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-- Where:
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-- (x, y, z) is the point
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@ -4,33 +4,58 @@
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██████ ██ ██ ██████ ███████
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local function parse_params_torus(params_text)
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local found, _, major_radius, minor_radius, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)")
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local parts = worldeditadditions.split(params_text, "%s+", false)
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print("[DEBUG:torus/parts]")
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for i = 1, #parts, 1 do print(parts[i]) end
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-- local found, _, major_radius, minor_radius, replace_node, axes = params_text:find("([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)%s+([xyz]+)")
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if found == nil then
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return nil, nil
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end
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if #parts < 3 then return nil, nil, nil end
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major_radius = tonumber(major_radius)
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minor_radius = tonumber(minor_radius)
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replace_node = worldedit.normalize_nodename(replace_node)
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if not replace_node then
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if #parts < 1 then
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return false, "Error: Invalid replace_node."
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end
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if not major_radius or major_radius < 1 then
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if #parts < 2 then
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return false, "Error: Invalid major radius (expected integer greater than 0)"
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end
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if not minor_radius or minor_radius < 1 then
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if #parts < 3 then
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return false, "Error: Invalid minor radius (expected integer greater than 0)"
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end
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return true, replace_node, major_radius, minor_radius
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local major_radius = tonumber(parts[1])
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local minor_radius = tonumber(parts[2])
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local replace_node = worldedit.normalize_nodename(parts[3])
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local axes
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if #parts > 3 then axes = parts[4] end
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if not axes then axes = "xy" end
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if major_radius < 1 then
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return false, "Error: The major radius must be greater than 0."
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end
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if minor_radius < 1 then
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return false, "Error: The minor radius must be greater than 0."
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end
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if not replace_node then
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return false, "Error: Invalid node name."
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end
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if axes:find("[^xyz]") then
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return false, "Error: The axes may only contain the latters x, y, and z."
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end
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if #axes ~= 2 then
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return false, "Error: Exactly 2 axes must be specified. For example, 'xy' is valid, but 'xyy' is not (both of course without quotes)."
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end
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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if axes == "yx" then axes = "xy" end
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if axes == "zx" then axes = "xz" end
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if axes == "zy" then axes = "yz" end
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return true, replace_node, major_radius, minor_radius, axes
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end
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worldedit.register_command("torus", {
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params = "<major_radius> <minor_radius> <replace_node>",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>.",
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>]",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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@ -40,9 +65,9 @@ worldedit.register_command("torus", {
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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func = function(name, target_node, major_radius, minor_radius)
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func = function(name, target_node, major_radius, minor_radius, axes)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false)
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, false)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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@ -52,20 +77,20 @@ worldedit.register_command("torus", {
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-- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit?
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worldedit.register_command("hollowtorus", {
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params = "<major_radius> <minor_radius> <replace_node>",
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description = "Creates a 3D hollow torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, made out of <replace_node>.",
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>]",
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description = "Creates a 3D hollow torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, made out of <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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privs = { worldedit = true },
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require_pos = 1,
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parse = function(params_text)
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local values = {parse_params_torus(params_text)}
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return unpack(values)
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end,
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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nodes_needed = function(name, target_node, major_radius, minor_radius, axes)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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func = function(name, target_node, major_radius, minor_radius)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true)
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, true)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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