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@ -587,7 +587,7 @@ Applies 2D noise to the terrain in the defined region. Like `//erode`, this comm
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Parameter | Type | Default Value | Description
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Parameter | Type | Default Value | Description
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------------|-----------|---------------|-----------------------
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------------|-----------|---------------|-----------------------
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algorithm | `string` | perlinmt | The 2D noise algorithm to apply - see below.
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algorithm | `string` | perlinmt | The 2D noise algorithm to apply - see below.
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apply | `string|integer` | 5 | How to apply the noise to the terrain - see below.
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apply | `string¦integer` | 5 | How to apply the noise to the terrain - see below.
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scalex | `float` | 1 | The scale of the noise on the x axis.
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scalex | `float` | 1 | The scale of the noise on the x axis.
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scaley | `float` | 1 | The scale of the noise on the y axis.
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scaley | `float` | 1 | The scale of the noise on the y axis.
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scalez | `float` | 1 | The scale of the noise on the z axis.
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scalez | `float` | 1 | The scale of the noise on the z axis.
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