mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-22 11:45:00 +00:00
//sculpt: Fix undefined default
brush
This commit is contained in:
parent
77c634dd7d
commit
6e0779a4e5
2 changed files with 2 additions and 0 deletions
|
@ -8,6 +8,7 @@ Note to self: See the bottom of this file for the release template text.
|
|||
- Add `//dome+`, which allows you to change the direction the dome is pointing in, and also create multiple domes at once
|
||||
- Add `//metaball`, which renders 2 or more [metaballs](https://en.wikipedia.org/wiki/Metaballs) in Minetest
|
||||
- Migrate from `depends.txt` to `mod.conf`
|
||||
- `//sculpt`: Fix undefined `default` brush
|
||||
|
||||
|
||||
## v1.13: The transformational update (2nd January 2022)
|
||||
|
|
|
@ -5,6 +5,7 @@ local wea = worldeditadditions
|
|||
-- @param target_size Vector3 The target size of the brush to create.
|
||||
-- @returns true,table,Vector3|false,string If the operation was successful, true followed by the brush in a 1D ZERO-indexed table followed by the actual size of the brush as a Vector3 (x & y components used only). If the operation was not successful, false and an error message string is returned instead.
|
||||
local function make_brush(brush_name, target_size)
|
||||
if brush_name == "default" then brush_name = "circle_soft1" end
|
||||
if not wea.sculpt.brushes[brush_name] then return false, "Error: That brush does not exist. Try using //sculptbrushes to list all available sculpting brushes." end
|
||||
|
||||
local brush_def = wea.sculpt.brushes[brush_name]
|
||||
|
|
Loading…
Reference in a new issue