--- Makes a sculpting brush that is as close to a target size as possible.
-- @param brush_name string The name of the brush to create.
-- @param target_size Vector3 The target size of the brush to create.
-- @returns true,table,Vector3|false,string If the operation was successful, true followed by the brush in a 1D ZERO-indexed table followed by the actual size of the brush as a Vector3 (x & y components used only). If the operation was not successful, false and an error message string is returned instead.
ifnotwea.sculpt.brushes[brush_name]thenreturnfalse,"Error: That brush does not exist. Try using //sculptbrushes to list all available sculpting brushes."end