Starbeamrainbowlabs
af7e5c878d
package.json: add build script command
2022-02-23 00:10:17 +00:00
Starbeamrainbowlabs
da819a59af
client: add todo comment
2022-02-22 03:06:26 +00:00
Starbeamrainbowlabs
119e44165a
Add initial client-side system
...
Looks like esbuild is shaping up to be just the thing we need, and wow
is it fast!
Still ned to figure out how to get it to not mangle the index.html
filename, but still!
2022-02-22 03:01:39 +00:00
Starbeamrainbowlabs
da33a146e2
Manage duplicate connections more effectively.
...
Thebroadcast function now transparently avoids sending the same message
to the same peer over multiple connections at once.
2022-02-21 21:55:20 +00:00
Starbeamrainbowlabs
e4a381b915
remove debug logging
2022-02-21 03:14:57 +00:00
Starbeamrainbowlabs
de0b5893ac
add comments
2022-02-21 03:14:41 +00:00
Starbeamrainbowlabs
3819f8c61a
It works! Wooo!
...
...almost. We still need to ask ourselves for a table too haha
2022-02-21 03:10:49 +00:00
Starbeamrainbowlabs
f320617117
Implement initial http table_fetch endpoint, but it's not working right
2022-02-12 16:27:50 +00:00
Starbeamrainbowlabs
3f26696056
Connection: Implement sequence numbering system to avoid replay attacks
2022-02-12 01:53:31 +00:00
Starbeamrainbowlabs
a01792d2d5
SystemQuery: Fix crash due to bad import for logging
2022-02-12 01:53:12 +00:00
Starbeamrainbowlabs
fcbf8ddc97
reinstall p-queue, which is required by FramedTransport (oops)
2022-02-12 01:52:57 +00:00
Starbeamrainbowlabs
6ad701c692
Update dependencies
2022-02-11 22:45:37 +00:00
Starbeamrainbowlabs
837804ec22
Connection: Update comment on replay attack
...
We still have the same problem, but solution do it is much simpler than
we first thought....
2022-02-11 21:23:54 +00:00
Starbeamrainbowlabs
1c5f5fb37a
Start setting things up for the HTTP subsystem, but we've got a ways to go
2022-02-10 21:42:53 +00:00
Starbeamrainbowlabs
1e76226177
Connection: the issue at hand is more complicated than it first appears, as usual
2022-02-09 03:14:26 +00:00
Starbeamrainbowlabs
a736acc1b7
SystemQuery: start filling out fetch_table properly, but it's still unfinished
...
...hey, at least we know what we're doing nwo and have a plan!
2022-02-09 03:06:52 +00:00
Starbeamrainbowlabs
b1485d5410
Add initial (unfinished) protocol docs
2022-02-09 03:05:48 +00:00
Starbeamrainbowlabs
97da517a0e
Connection: oops, we're vulnerable to a replay attack
2022-02-09 03:03:45 +00:00
Starbeamrainbowlabs
3bdbad150c
Fill out ItemQueue implementation
2022-02-09 01:53:29 +00:00
Starbeamrainbowlabs
44d64c09d0
Start unwinding the incoming tables from other peers, but it's gonna be a nasty and complicated business
2022-02-01 03:05:27 +00:00
Starbeamrainbowlabs
15bdcaf047
SystemQuery: layout some stuff, but it's really just scaffolding at the moment.
...
We've not even sure if this is the right way t go about tackling this
problem.
2022-01-31 03:06:34 +00:00
Starbeamrainbowlabs
9ac878f261
InfoBroker: add initial meta table.
...
This particular table contains information about the currently running
systemquery instance.
TODO: Add other interesting things such as # of connected peers etc.
2022-01-31 03:05:12 +00:00
Starbeamrainbowlabs
7e42698317
SystemQuery: Remove unnecessary import
2022-01-31 02:46:37 +00:00
Starbeamrainbowlabs
e63111e64f
Add based query response system, info broker
...
The new InfoBroker class' job is to fetch system information and return
it in a standardised format.
2022-01-30 00:51:28 +00:00
Starbeamrainbowlabs
bee1ffc2de
Remove placeholder RaftSubsystem class - we're not using Raft here
2022-01-30 00:50:40 +00:00
Starbeamrainbowlabs
53499b7caf
README: Add link to sql.js for the next step
...
we're probably gonna want to make extensive use of it
2022-01-27 01:21:50 +00:00
Starbeamrainbowlabs
1270a39808
Add new top-level class: Agent → SystemQuery
...
depth++!
2022-01-23 19:51:23 +00:00
Starbeamrainbowlabs
16f23e6b77
Agent: refactor such that it can be used as a base class
...
In the future, this will make it much easier to refactor into a
library.
The plan is to allow Agent to have subsystems, but only those which are
related to managing peer-to-peer message and not application-specific
stuff. For example, wemight have a MeshRouting subsystem that listens
for messages and conditionally forwards them based on the content of the
message.
2022-01-22 14:22:06 +00:00
Starbeamrainbowlabs
453ecb58bb
tweak logging
2022-01-20 19:28:53 +00:00
Starbeamrainbowlabs
1091f9c3c2
Exchange peerlists
2022-01-09 20:28:58 +00:00
Starbeamrainbowlabs
61b830121e
tweak comment
2022-01-09 17:47:19 +00:00
Starbeamrainbowlabs
a9a7320a1e
Make disconnects graceful
2022-01-09 17:46:43 +00:00
Starbeamrainbowlabs
43fed309dc
Disconnect duplicate connections
2022-01-09 17:37:06 +00:00
Starbeamrainbowlabs
e4c01ae828
Fix PeerServer API bugs
2022-01-09 17:02:26 +00:00
Starbeamrainbowlabs
63b698573f
Debug connectiono system
2022-01-09 16:57:07 +00:00
Starbeamrainbowlabs
53b0d661a9
replace logging system
...
...I'm so picky
2022-01-09 16:30:42 +00:00
Starbeamrainbowlabs
10cdd5be68
Add namespaced logging system, but it isn't actually used yet
2022-01-09 15:07:33 +00:00
Starbeamrainbowlabs
306180d9d8
Another day, another set of bugs
2022-01-09 00:57:06 +00:00
Starbeamrainbowlabs
c5e2d31c47
A bugfixing we are going.... not there just yet though
2022-01-08 23:47:52 +00:00
Starbeamrainbowlabs
bfdb23b935
fix moar bugz
2022-01-08 21:55:18 +00:00
Starbeamrainbowlabs
19f2003fbf
Fix some bugs, write some comments
2022-01-08 21:37:03 +00:00
Starbeamrainbowlabs
046821f0ac
add failed connection attempt logging
2022-01-08 17:29:09 +00:00
Starbeamrainbowlabs
135b2e8d1b
Write a bunch more glue code
...
....but it's all still untested. I'm getting kinda nervous here
2022-01-08 16:59:08 +00:00
Starbeamrainbowlabs
306f3fb29b
Update README
2022-01-05 20:08:40 +00:00
Starbeamrainbowlabs
40aa63c4a8
Merge branch 'main' of git.starbeamrainbowlabs.com:sbrl/systemquery
2022-01-05 20:05:01 +00:00
Starbeamrainbowlabs
ca21cd91f7
Initial commit
2022-01-05 20:04:13 +00:00
Starbeamrainbowlabs
2c56514a88
add comment
2021-12-27 18:34:44 +00:00
Starbeamrainbowlabs
61bf2a27db
Implement stubs to remind us what to do next
...
We need a way to message our peers easily and flexibly.
2021-10-19 02:43:55 +01:00
Starbeamrainbowlabs
cf7451dcf2
Wire up peer handing in PeerServer
...
Going to be a heck fo a stack trace if it crashes though.....
Agent → .... → PeerServer → Peer → Connection → FramedTransport → {
rekey, StreamHelpers }
2021-10-19 02:36:22 +01:00
Starbeamrainbowlabs
32dec3049f
Peer: we can use async/await for the initial handshake
...
events.once(emitter, eventname) makes it so much more concise!
2021-10-09 18:13:34 +01:00