109 lines
3.8 KiB
Markdown
109 lines
3.8 KiB
Markdown
# multimaze
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> A collection of maze generation programs
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Ported back in 2015 (and since adapted) from an algorithm of my own design that was originally implemented in Python.
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Now has a 3d mode!
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Current blog posts about this project:
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- [Language Review: Lua](https://starbeamrainbowlabs.com/blog/article.php?article=posts/070-Language-Review-Lua.html) (2D maze generator)
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- [3D mazes with Lua, OpenSCAD, and Blender](#coming-soon) (https://starbeamrainbowlabs.com/blog/article.php?article=posts/429-lua-blender-mazes.html)
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![Some renders in Blender with cycles of the output of the 3D maze generator](https://starbeamrainbowlabs.com/blog/images/20200831-mazes/mazes-small.png)
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## Installation
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### System Requirements
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- **Required**
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- [Lua](https://lua.org/)
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- **Optional**
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- [OpenSCAD](http://www.openscad.org/): for creating STL files and viewing generated .scad files
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- [Blender](https://www.blender.org/): a great tool for importing generated STL files and having some fun rendering them
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### Setup
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Clone this repository:
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```bash
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git clone https://git.starbeamrainbowlabs.com/sbrl/multimaze.git
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cd multimaze.lua
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```
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## Usage
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See the usage information for the program by calling `main.lua` like so:
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```
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lua main.lua help
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```
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Operating modes:
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Mode | Description
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--------------------|----------------------
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`help` | Displays the help text
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`maze` | Generates 2D mazes and writes them to stdout
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`maze3d` | Generates 3D mazes and writes them in layers to stdout
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`maze3d_openscad` | Generates 3D mazes and writes an OpenSCAD file to the specified location
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To render a 2D maze as ASCII, do this:
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```bash
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lua main.lua maze --width 25 --height 25
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# Alternatively, in shorthand:
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lua main.lua maze -w 25 -h 25
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```
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To render a 3D maze as a .STL file, do this:
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```bash
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# Generate the OpenSCAD file
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lua main.lua maze3d_openscad -w 15 -h 15 -d 17 -f 15x15x17.scad
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# Convert the OpenSCAD file to an STL
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openscad -o 15x15x17.stl 15x15x17.scad
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```
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Users who have sh (Bash works too) installed can use the `maze` wrapper script instead:
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```bash
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./maze maze3d_openscad -w 15 -h 15 -d 17 -f 15x15x17.scad
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./maze maze -w 25 -h 25
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```
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### Cookbook
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#### Make an (almost) seamless texture
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```
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./maze maze_svg --scale 40 -w 31 -h 31 -f maze.svg
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inkscape -o maze.png maze.svg
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convert maze.png -crop 1080x1080+80+80 extract.png
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```
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The formula here for the crop is:
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- **width:** w * scale - (scale * 4)
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- **height:** h * scale - (scale * 4)
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- **x offset:** scale * 2
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- **y offset:** scale * 2
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![(Horizontal line)](https://starbeamrainbowlabs.com/blog/images/20200831-mazes/hr.png)
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## Contributing
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Contributions are very welcome - both issues and patches! Please mention in your pull request that you release your work under the MPL-2.0 (see below).
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This guide looks good for how to create patch in git: [How To Create and Apply Git Patch Files](https://devconnected.com/how-to-create-and-apply-git-patch-files/)
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If you find a bug, there are a number of different ways you can get in touch.
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1. By commenting on any of the blog posts (see links above)
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2. By getting in touch through any of the methods mentioned on [my main website](https://starbeamrainbowlabs.com/)
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3. If you know me IRL, that works too
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If this becomes a thing that people want to contribute to regularly, I will move it to GitHub to make that an easier process.
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If you're feeling that way inclined, I have a [Liberapay profile](https://liberapay.com/sbrl) if you'd like to donate to say an extra thank you :-)
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## License
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The contents of this repository is released under the Mozilla Public License 2.0. The full license text is included in the [`LICENSE` file in this repository](https://git.starbeamrainbowlabs.com/sbrl/multimaze/src/branch/master/LICENSE). Tldr legal have a [great summary](https://tldrlegal.com/license/mozilla-public-license-2.0-(mpl-2)) of the license if you're interested.
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