main.lua: fix seed

This commit is contained in:
Starbeamrainbowlabs 2020-05-03 02:00:19 +01:00
parent 412ac4cb2e
commit 0cf62aadd7
Signed by: sbrl
GPG Key ID: 1BE5172E637709C2
1 changed files with 4 additions and 3 deletions

View File

@ -12,6 +12,7 @@ local settings = {
height = 11, height = 11,
depth = 7, depth = 7,
seed = os.time(),
filename = "maze.scad", filename = "maze.scad",
scale = 5, scale = 5,
@ -75,7 +76,7 @@ end
local function maze_text() local function maze_text()
local world, time = maze2d.generate_maze( local world, time = maze2d.generate_maze(
os.time(), settings.seed,
settings.width, settings.width,
settings.height settings.height
) )
@ -85,7 +86,7 @@ end
local function maze3d_text() local function maze3d_text()
local world, time = maze3d.generate_maze( local world, time = maze3d.generate_maze(
os.time(), settings.seed,
settings.width, settings.width,
settings.height, settings.height,
settings.depth settings.depth
@ -98,7 +99,7 @@ end
local function maze3d_openscad() local function maze3d_openscad()
local world, time = maze3d.generate_maze( local world, time = maze3d.generate_maze(
os.time(), setting.seed,
settings.width, settings.width,
settings.height, settings.height,
settings.depth settings.depth