11 changed files with 732 additions and 0 deletions
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1Examples/LCDTest/HC_LiquidCrystal_I2C.cpp
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1Examples/LCDTest/HC_LiquidCrystal_I2C.h
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253Examples/LCDTest/HC_LiquidCrystal_I2C/HC_LiquidCrystal_I2C.cpp
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164Examples/LCDTest/HC_LiquidCrystal_I2C/HC_LiquidCrystal_I2C.h
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9Examples/LCDTest/HC_LiquidCrystal_I2C/README.md
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32Examples/LCDTest/HC_LiquidCrystal_I2C/examples/BlinkingCursor/BlinkingCursor.ino
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65Examples/LCDTest/HC_LiquidCrystal_I2C/examples/CustomChars/CustomChars.ino
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20Examples/LCDTest/HC_LiquidCrystal_I2C/examples/HelloWorld/HelloWorld.ino
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34Examples/LCDTest/HC_LiquidCrystal_I2C/examples/SerialDisplay/SerialDisplay.ino
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46Examples/LCDTest/HC_LiquidCrystal_I2C/keywords.txt
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107Examples/LCDTest/LCDTest.ino
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HC_LiquidCrystal_I2C/HC_LiquidCrystal_I2C.cpp |
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HC_LiquidCrystal_I2C/HC_LiquidCrystal_I2C.h |
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#include "HC_LiquidCrystal_I2C.h"
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#include <inttypes.h>
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#include <Arduino.h>
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#include <Wire.h>
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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HC_LiquidCrystal_I2C::HC_LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize) |
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{ |
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_addr = lcd_addr; |
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_cols = lcd_cols; |
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_rows = lcd_rows; |
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_charsize = charsize; |
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_backlightval = LCD_BACKLIGHT; |
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} |
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void HC_LiquidCrystal_I2C::begin() { |
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Wire.begin(); |
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_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS; |
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if (_rows > 1) { |
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_displayfunction |= LCD_2LINE; |
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} |
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// for some 1 line displays you can select a 10 pixel high font
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if ((_charsize != 0) && (_rows == 1)) { |
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_displayfunction |= LCD_5x10DOTS; |
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} |
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
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// according to datasheet, we need at least 40ms after power rises above 2.7V
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// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
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delay(50); |
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// Now we pull both RS and R/W low to begin commands
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expanderWrite(_backlightval); // reset expanderand turn backlight off (Bit 8 =1)
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delay(1000); |
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//put the LCD into 4 bit mode
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// this is according to the hitachi HD44780 datasheet
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// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
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write4bits(0x03 << 4); |
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delayMicroseconds(4500); // wait min 4.1ms
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// second try
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write4bits(0x03 << 4); |
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delayMicroseconds(4500); // wait min 4.1ms
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// third go!
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write4bits(0x03 << 4); |
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delayMicroseconds(150); |
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// finally, set to 4-bit interface
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write4bits(0x02 << 4); |
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// set # lines, font size, etc.
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command(LCD_FUNCTIONSET | _displayfunction); |
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// turn the display on with no cursor or blinking default
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_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF; |
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display(); |
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// clear it off
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clear(); |
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// Initialize to default text direction (for roman languages)
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_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT; |
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// set the entry mode
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command(LCD_ENTRYMODESET | _displaymode); |
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home(); |
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} |
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/********** high level commands, for the user! */ |
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void HC_LiquidCrystal_I2C::clear(){ |
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command(LCD_CLEARDISPLAY);// clear display, set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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} |
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void HC_LiquidCrystal_I2C::home(){ |
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command(LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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} |
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void HC_LiquidCrystal_I2C::setCursor(uint8_t col, uint8_t row){ |
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int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 }; |
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if (row > _rows) { |
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row = _rows-1; // we count rows starting w/0
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} |
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command(LCD_SETDDRAMADDR | (col + row_offsets[row])); |
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} |
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// Turn the display on/off (quickly)
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void HC_LiquidCrystal_I2C::noDisplay() { |
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_displaycontrol &= ~LCD_DISPLAYON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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void HC_LiquidCrystal_I2C::display() { |
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_displaycontrol |= LCD_DISPLAYON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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// Turns the underline cursor on/off
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void HC_LiquidCrystal_I2C::noCursor() { |
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_displaycontrol &= ~LCD_CURSORON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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void HC_LiquidCrystal_I2C::cursor() { |
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_displaycontrol |= LCD_CURSORON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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// Turn on and off the blinking cursor
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void HC_LiquidCrystal_I2C::noBlink() { |
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_displaycontrol &= ~LCD_BLINKON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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void HC_LiquidCrystal_I2C::blink() { |
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_displaycontrol |= LCD_BLINKON; |
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command(LCD_DISPLAYCONTROL | _displaycontrol); |
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} |
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// These commands scroll the display without changing the RAM
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void HC_LiquidCrystal_I2C::scrollDisplayLeft(void) { |
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT); |
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} |
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void HC_LiquidCrystal_I2C::scrollDisplayRight(void) { |
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT); |
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} |
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// This is for text that flows Left to Right
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void HC_LiquidCrystal_I2C::leftToRight(void) { |
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_displaymode |= LCD_ENTRYLEFT; |
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command(LCD_ENTRYMODESET | _displaymode); |
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} |
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// This is for text that flows Right to Left
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void HC_LiquidCrystal_I2C::rightToLeft(void) { |
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_displaymode &= ~LCD_ENTRYLEFT; |
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command(LCD_ENTRYMODESET | _displaymode); |
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} |
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// This will 'right justify' text from the cursor
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void HC_LiquidCrystal_I2C::autoscroll(void) { |
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_displaymode |= LCD_ENTRYSHIFTINCREMENT; |
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command(LCD_ENTRYMODESET | _displaymode); |
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} |
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// This will 'left justify' text from the cursor
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void HC_LiquidCrystal_I2C::noAutoscroll(void) { |
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT; |
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command(LCD_ENTRYMODESET | _displaymode); |
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} |
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// Allows us to fill the first 8 CGRAM locations
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// with custom characters
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void HC_LiquidCrystal_I2C::createChar(uint8_t location, uint8_t charmap[]) { |
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location &= 0x7; // we only have 8 locations 0-7
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command(LCD_SETCGRAMADDR | (location << 3)); |
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for (int i=0; i<8; i++) { |
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write(charmap[i]); |
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} |
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} |
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// Turn the (optional) backlight off/on
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void HC_LiquidCrystal_I2C::noBacklight(void) { |
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_backlightval=LCD_NOBACKLIGHT; |
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expanderWrite(0); |
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} |
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void HC_LiquidCrystal_I2C::backlight(void) { |
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_backlightval=LCD_BACKLIGHT; |
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expanderWrite(0); |
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} |
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/*********** mid level commands, for sending data/cmds */ |
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inline void HC_LiquidCrystal_I2C::command(uint8_t value) { |
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send(value, 0); |
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} |
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inline size_t HC_LiquidCrystal_I2C::write(uint8_t value) { |
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send(value, Rs); |
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return 1; |
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} |
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/************ low level data pushing commands **********/ |
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// write either command or data
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void HC_LiquidCrystal_I2C::send(uint8_t value, uint8_t mode) { |
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uint8_t highnib=value&0xf0; |
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uint8_t lownib=(value<<4)&0xf0; |
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write4bits((highnib)|mode); |
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write4bits((lownib)|mode); |
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} |
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void HC_LiquidCrystal_I2C::write4bits(uint8_t value) { |
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expanderWrite(value); |
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pulseEnable(value); |
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} |
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void HC_LiquidCrystal_I2C::expanderWrite(uint8_t _data){ |
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Wire.beginTransmission(_addr); |
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Wire.write((int)(_data) | _backlightval); |
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Wire.endTransmission(); |
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} |
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void HC_LiquidCrystal_I2C::pulseEnable(uint8_t _data){ |
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expanderWrite(_data | En); // En high
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delayMicroseconds(1); // enable pulse must be >450ns
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expanderWrite(_data & ~En); // En low
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delayMicroseconds(50); // commands need > 37us to settle
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} |
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void HC_LiquidCrystal_I2C::load_custom_character(uint8_t char_num, uint8_t *rows){ |
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createChar(char_num, rows); |
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} |
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void HC_LiquidCrystal_I2C::setBacklight(uint8_t new_val){ |
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if (new_val) { |
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backlight(); // turn backlight on
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} else { |
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noBacklight(); // turn backlight off
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} |
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} |
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void HC_LiquidCrystal_I2C::printstr(const char c[]){ |
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//This function is not identical to the function used for "real" I2C displays
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//it's here so the user sketch doesn't have to be changed
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print(c); |
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} |
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#ifndef FDB_LIQUID_CRYSTAL_I2C_H |
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#define FDB_LIQUID_CRYSTAL_I2C_H |
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#include <inttypes.h> |
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#include <Print.h> |
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// commands |
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#define LCD_CLEARDISPLAY 0x01 |
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#define LCD_RETURNHOME 0x02 |
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#define LCD_ENTRYMODESET 0x04 |
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#define LCD_DISPLAYCONTROL 0x08 |
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#define LCD_CURSORSHIFT 0x10 |
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#define LCD_FUNCTIONSET 0x20 |
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#define LCD_SETCGRAMADDR 0x40 |
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#define LCD_SETDDRAMADDR 0x80 |
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// flags for display entry mode |
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#define LCD_ENTRYRIGHT 0x00 |
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#define LCD_ENTRYLEFT 0x02 |
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#define LCD_ENTRYSHIFTINCREMENT 0x01 |
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#define LCD_ENTRYSHIFTDECREMENT 0x00 |
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// flags for display on/off control |
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#define LCD_DISPLAYON 0x04 |
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#define LCD_DISPLAYOFF 0x00 |
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#define LCD_CURSORON 0x02 |
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#define LCD_CURSOROFF 0x00 |
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#define LCD_BLINKON 0x01 |
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#define LCD_BLINKOFF 0x00 |
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// flags for display/cursor shift |
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#define LCD_DISPLAYMOVE 0x08 |
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#define LCD_CURSORMOVE 0x00 |
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#define LCD_MOVERIGHT 0x04 |
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#define LCD_MOVELEFT 0x00 |
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// flags for function set |
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#define LCD_8BITMODE 0x10 |
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#define LCD_4BITMODE 0x00 |
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#define LCD_2LINE 0x08 |
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#define LCD_1LINE 0x00 |
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#define LCD_5x10DOTS 0x04 |
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#define LCD_5x8DOTS 0x00 |
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// flags for backlight control |
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#define LCD_BACKLIGHT 0x08 |
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#define LCD_NOBACKLIGHT 0x00 |
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#define En B00000100 // Enable bit |
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#define Rw B00000010 // Read/Write bit |
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#define Rs B00000001 // Register select bit |
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/** |
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* This is the driver for the Liquid Crystal LCD displays that use the I2C bus. |
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* |
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* After creating an instance of this class, first call begin() before anything else. |
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* The backlight is on by default, since that is the most likely operating mode in |
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* most cases. |
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*/ |
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class HC_LiquidCrystal_I2C : public Print { |
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public: |
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/** |
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* Constructor |
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* |
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* @param lcd_addr I2C slave address of the LCD display. Most likely printed on the |
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* LCD circuit board, or look in the supplied LCD documentation. |
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* @param lcd_cols Number of columns your LCD display has. |
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* @param lcd_rows Number of rows your LCD display has. |
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* @param charsize The size in dots that the display has, use LCD_5x10DOTS or LCD_5x8DOTS. |
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*/ |
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HC_LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize = LCD_5x8DOTS); |
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/** |
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* Set the LCD display in the correct begin state, must be called before anything else is done. |
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*/ |
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void begin(); |
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/** |
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* Remove all the characters currently shown. Next print/write operation will start |
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* from the first position on LCD display. |
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*/ |
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void clear(); |
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/** |
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* Next print/write operation will will start from the first position on the LCD display. |
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*/ |
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void home(); |
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/** |
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* Do not show any characters on the LCD display. Backlight state will remain unchanged. |
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* Also all characters written on the display will return, when the display in enabled again. |
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*/ |
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void noDisplay(); |
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/** |
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* Show the characters on the LCD display, this is the normal behaviour. This method should |
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* only be used after noDisplay() has been used. |
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*/ |
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void display(); |
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/** |
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* Do not blink the cursor indicator. |
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*/ |
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void noBlink(); |
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/** |
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* Start blinking the cursor indicator. |
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*/ |
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void blink(); |
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/** |
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* Do not show a cursor indicator. |
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*/ |
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void noCursor(); |
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/** |
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* Show a cursor indicator, cursor can blink on not blink. Use the |
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* methods blink() and noBlink() for changing cursor blink. |
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*/ |
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void cursor(); |
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void scrollDisplayLeft(); |
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void scrollDisplayRight(); |
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void printLeft(); |
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void printRight(); |
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void leftToRight(); |
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void rightToLeft(); |
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void shiftIncrement(); |
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void shiftDecrement(); |
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void noBacklight(); |
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void backlight(); |
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void autoscroll(); |
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void noAutoscroll(); |
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void createChar(uint8_t, uint8_t[]); |
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void setCursor(uint8_t, uint8_t); |
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virtual size_t write(uint8_t); |
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void command(uint8_t); |
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inline void blink_on() { blink(); } |
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inline void blink_off() { noBlink(); } |
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inline void cursor_on() { cursor(); } |
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inline void cursor_off() { noCursor(); } |
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// Compatibility API function aliases |
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void setBacklight(uint8_t new_val); // alias for backlight() and nobacklight() |
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void load_custom_character(uint8_t char_num, uint8_t *rows); // alias for createChar() |
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void printstr(const char[]); |
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private: |
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void send(uint8_t, uint8_t); |
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void write4bits(uint8_t); |
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void expanderWrite(uint8_t); |
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void pulseEnable(uint8_t); |
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uint8_t _addr; |
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uint8_t _displayfunction; |
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uint8_t _displaycontrol; |
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uint8_t _displaymode; |
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uint8_t _cols; |
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uint8_t _rows; |
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uint8_t _charsize; |
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uint8_t _backlightval; |
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}; |
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#endif // FDB_LIQUID_CRYSTAL_I2C_H |
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# Installation # |
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Create a new folder called "HC_LiquidCrystal_I2C" under the folder named "libraries" in your Arduino sketchbook folder. |
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Create the folder "libraries" in case it does not exist yet. Place all the files in the "HC_LiquidCrystal_I2C" folder. |
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# Usage # |
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To use the library in your own sketch, select it from *Sketch > Import Library*. |
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------------------------------------------------------------------------------------------------------------------- |
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This library is based on work done by DFROBOT (www.dfrobot.com). |
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#include <Wire.h>
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#include <HC_LiquidCrystal_I2C.h>
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// Set the LCD address to 0x27 for a 16 chars and 2 line display
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HC_LiquidCrystal_I2C lcd(0x27, 16, 2); |
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void setup() |
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{ |
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// initialize the LCD
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lcd.begin(); |
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} |
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void loop() |
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{ |
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bool blinking = true; |
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lcd.cursor(); |
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while (1) { |
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if (blinking) { |
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lcd.clear(); |
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lcd.print("No cursor blink"); |
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lcd.noBlink(); |
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blinking = false; |
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} else { |
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lcd.clear(); |
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lcd.print("Cursor blink"); |
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lcd.blink(); |
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blinking = true; |
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} |
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delay(4000); |
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} |
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} |
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#include <Wire.h>
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#include <HC_LiquidCrystal_I2C.h>
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uint8_t bell[8] = {0x4, 0xe, 0xe, 0xe, 0x1f, 0x0, 0x4}; |
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uint8_t note[8] = {0x2, 0x3, 0x2, 0xe, 0x1e, 0xc, 0x0}; |
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uint8_t clock[8] = {0x0, 0xe, 0x15, 0x17, 0x11, 0xe, 0x0}; |
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uint8_t heart[8] = {0x0, 0xa, 0x1f, 0x1f, 0xe, 0x4, 0x0}; |
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uint8_t duck[8] = {0x0, 0xc, 0x1d, 0xf, 0xf, 0x6, 0x0}; |
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uint8_t check[8] = {0x0, 0x1 ,0x3, 0x16, 0x1c, 0x8, 0x0}; |
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uint8_t cross[8] = {0x0, 0x1b, 0xe, 0x4, 0xe, 0x1b, 0x0}; |
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uint8_t retarrow[8] = { 0x1, 0x1, 0x5, 0x9, 0x1f, 0x8, 0x4}; |
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// Set the LCD address to 0x27 for a 16 chars and 2 line display
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HC_LiquidCrystal_I2C lcd(0x27, 16, 2); |
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void setup() |
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{ |
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lcd.begin(); |
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lcd.backlight(); |
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lcd.createChar(0, bell); |
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lcd.createChar(1, note); |
|||
lcd.createChar(2, clock); |
|||
lcd.createChar(3, heart); |
|||
lcd.createChar(4, duck); |
|||
lcd.createChar(5, check); |
|||
lcd.createChar(6, cross); |
|||
lcd.createChar(7, retarrow); |
|||
lcd.home(); |
|||
|
|||
lcd.print("Hello world..."); |
|||
lcd.setCursor(0, 1); |
|||
lcd.print(" i "); |
|||
lcd.write(3); |
|||
lcd.print(" arduinos!"); |
|||
delay(5000); |
|||
displayKeyCodes(); |
|||
} |
|||
|
|||
// display all keycodes
|
|||
void displayKeyCodes(void) { |
|||
uint8_t i = 0; |
|||
|
|||
while (1) { |
|||
lcd.clear(); |
|||
lcd.print("Codes 0x"); |
|||
lcd.print(i, HEX); |
|||
lcd.print("-0x"); |
|||
lcd.print(i + 16, HEX); |
|||
lcd.setCursor(0, 1); |
|||
|
|||
for (int j = 0; j < 16; j++) { |
|||
lcd.write(i + j); |
|||
} |
|||
i += 16; |
|||
|
|||
delay(4000); |
|||
} |
|||
} |
|||
|
|||
void loop() |
|||
{ |
|||
// Do nothing here...
|
|||
} |
|||
|
@ -0,0 +1,20 @@ |
|||
#include <Wire.h>
|
|||
#include <HC_LiquidCrystal_I2C.h>
|
|||
|
|||
// Set the LCD address to 0x27 for a 16 chars and 2 line display
|
|||
HC_LiquidCrystal_I2C lcd(0x27, 16, 2); |
|||
|
|||
void setup() |
|||
{ |
|||
// initialize the LCD
|
|||
lcd.begin(); |
|||
|
|||
// Turn on the blacklight and print a message.
|
|||
lcd.backlight(); |
|||
lcd.print("Hello, world!"); |
|||
} |
|||
|
|||
void loop() |
|||
{ |
|||
// Do nothing here...
|
|||
} |
@ -0,0 +1,34 @@ |
|||
/**
|
|||
* Displays text sent over the serial port (e.g. from the Serial Monitor) on |
|||
* an attached LCD. |
|||
*/ |
|||
#include <Wire.h>
|
|||
#include <HC_LiquidCrystal_I2C.h>
|
|||
|
|||
// Set the LCD address to 0x27 for a 16 chars and 2 line display
|
|||
HC_LiquidCrystal_I2C lcd(0x27, 16, 2); |
|||
|
|||
void setup() |
|||
{ |
|||
lcd.begin(); |
|||
lcd.backlight(); |
|||
|
|||
// Initialize the serial port at a speed of 9600 baud
|
|||
Serial.begin(9600); |
|||
} |
|||
|
|||
void loop() |
|||
{ |
|||
// If characters arrived over the serial port...
|
|||
if (Serial.available()) { |
|||
// Wait a bit for the entire message to arrive
|
|||
delay(100); |
|||
// Clear the screen
|
|||
lcd.clear(); |
|||
|
|||
// Write all characters received with the serial port to the LCD.
|
|||
while (Serial.available() > 0) { |
|||
lcd.write(Serial.read()); |
|||
} |
|||
} |
|||
} |
@ -0,0 +1,46 @@ |
|||
########################################### |
|||
# Syntax Coloring Map For HC_LiquidCrystal_I2C |
|||
########################################### |
|||
|
|||
########################################### |
|||
# Datatypes (KEYWORD1) |
|||
########################################### |
|||
|
|||
HC_LiquidCrystal_I2C KEYWORD1 |
|||
|
|||
########################################### |
|||
# Methods and Functions (KEYWORD2) |
|||
########################################### |
|||
init KEYWORD2 |
|||
begin KEYWORD2 |
|||
clear KEYWORD2 |
|||
home KEYWORD2 |
|||
noDisplay KEYWORD2 |
|||
display KEYWORD2 |
|||
noBlink KEYWORD2 |
|||
blink KEYWORD2 |
|||
noCursor KEYWORD2 |
|||
cursor KEYWORD2 |
|||
scrollDisplayLeft KEYWORD2 |
|||
scrollDisplayRight KEYWORD2 |
|||
leftToRight KEYWORD2 |
|||
rightToLeft KEYWORD2 |
|||
shiftIncrement KEYWORD2 |
|||
shiftDecrement KEYWORD2 |
|||
noBacklight KEYWORD2 |
|||
backlight KEYWORD2 |
|||
autoscroll KEYWORD2 |
|||
noAutoscroll KEYWORD2 |
|||
createChar KEYWORD2 |
|||
setCursor KEYWORD2 |
|||
print KEYWORD2 |
|||
blink_on KEYWORD2 |
|||
blink_off KEYWORD2 |
|||
cursor_on KEYWORD2 |
|||
cursor_off KEYWORD2 |
|||
setBacklight KEYWORD2 |
|||
load_custom_character KEYWORD2 |
|||
printstr KEYWORD2 |
|||
########################################### |
|||
# Constants (LITERAL1) |
|||
########################################### |
@ -0,0 +1,107 @@ |
|||
/* FILE: ARD_LCD_HCMODU0010_I2C_Hello_World_Example
|
|||
DATE: 24/05/13 |
|||
VERSION: 0.1 |
|||
|
|||
This is a simple example of how to use the Hobby Components 20 x 4 line |
|||
I2C LCD module (HCMODU0010). To use this module you will require the |
|||
appropriate HC_LiquidCrystal_I2C library, which can be downloaded from our support |
|||
forum: |
|||
|
|||
http://forum.hobbycomponents.com
|
|||
|
|||
This code also demonstrates the correct pin assignment for the LCD. When you |
|||
run this program you should see a greeting message appear on the display. |
|||
|
|||
|
|||
DEVICE PINOUT (SPI Interface): |
|||
|
|||
PIN 1: GND |
|||
PIN 2: +5V |
|||
PIN 3: SDA - Connect to Arduino analogue PIN 4 |
|||
PIN 4: SCL - Connect to Arduino analogue PIN 5 |
|||
|
|||
|
|||
You may copy, alter and reuse this code in any way you like, but please leave |
|||
reference to HobbyComponents.com in your comments if you redistribute this code. |
|||
This software may not be used directly for the purpose of selling products that |
|||
directly compete with Hobby Components Ltd's own range of products. |
|||
|
|||
THIS SOFTWARE IS PROVIDED "AS IS". HOBBY COMPONENTS LTD MAKES NO WARRANTIES, WHETHER |
|||
EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF |
|||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ACCURACY OR LACK OF NEGLIGENCE. |
|||
HOBBY COMPONENTS SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR ANY DAMAGES, |
|||
INCLUDING, BUT NOT LIMITED TO, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES FOR ANY |
|||
REASON WHATSOEVER. |
|||
*/ |
|||
|
|||
|
|||
/* Include the SPI/IIC Library */ |
|||
#include <Wire.h>
|
|||
#include "HC_LiquidCrystal_I2C.h"
|
|||
|
|||
/* Create some custom graphic characters to make a simple border */ |
|||
uint8_t TopLeftCorner[] = {0x00,0x00,0x0f,0x08,0x0b,0x0a,0x0a,0x0a}; |
|||
uint8_t TopRightCorner[] = {0x00,0x00,0x1e,0x02,0x1a,0x0a,0x0a,0x0a}; |
|||
uint8_t BottomLeftCorner[] = {0x0a,0x0a,0x0b,0x08,0x0f,0x00,0x00,0x00}; |
|||
uint8_t BottomRightCorner[] = {0x0a,0x0a,0x1a,0x02,0x1e,0x00,0x00,0x00}; |
|||
uint8_t VerticalBar[] = {0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a}; |
|||
|
|||
/* Initialise the LiquidCrystal library. Note that the displays will have a default I2C
|
|||
address of either 0x27 or 0x3F. Uncomment one of the lines below depending on |
|||
the address of your module. */ |
|||
|
|||
//HC_LiquidCrystal_I2C lcd(0x27,20,4);
|
|||
HC_LiquidCrystal_I2C lcd(0x3F,20,4); |
|||
|
|||
void setup() |
|||
{ |
|||
/* Initialise the LCD */ |
|||
lcd.begin(); |
|||
/* Transfer the custom characters into the LCD's memory */ |
|||
lcd.createChar(0, TopLeftCorner); |
|||
lcd.createChar(1, TopRightCorner); |
|||
lcd.createChar(2, BottomLeftCorner); |
|||
lcd.createChar(3, BottomRightCorner); |
|||
lcd.createChar(4, VerticalBar); |
|||
} |
|||
|
|||
/* Main program loop */ |
|||
void loop() |
|||
{ |
|||
/* Make sure the backlight is turned on */ |
|||
lcd.backlight(); |
|||
|
|||
/* Use the custom graphic characters to draw a border */ |
|||
lcd.setCursor(0, 0); |
|||
lcd.write(0); //Write the top left graphic
|
|||
lcd.print("=================="); |
|||
lcd.write(1); //Write the top right graphic
|
|||
lcd.setCursor(0, 1); |
|||
lcd.write(4); //Write the vertical bar graphic
|
|||
lcd.setCursor(0, 2); |
|||
lcd.write(4); //Write the vertical bar graphic
|
|||
lcd.setCursor(19, 1); |
|||
lcd.write(4); //Write the vertical bar graphic
|
|||
lcd.setCursor(19, 2); |
|||
lcd.write(4); //Write the vertical bar graphic
|
|||
lcd.setCursor(0, 3); |
|||
lcd.write(2); //Write the bottom left graphic
|
|||
lcd.print("=================="); |
|||
lcd.write(3); //Write the bottom right graphic
|
|||
|
|||
/* Display some text inside the border */ |
|||
while (1) |
|||
{ |
|||
lcd.setCursor(2,1); |
|||
lcd.print("HOBBY COMPONENTS"); |
|||
lcd.setCursor(2,2); |
|||
lcd.print("**HELLO WORLD**"); |
|||
delay(500); |
|||
lcd.setCursor(2,1); |
|||
lcd.print(" "); |
|||
lcd.setCursor(2,2); |
|||
lcd.print(" "); |
|||
delay(500); |
|||
} |
|||
} |
|||
|
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