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Terrain50Renderer: Improve logging
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2 changed files with 23 additions and 2 deletions
20
src/Helpers/human_filesize.mjs
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20
src/Helpers/human_filesize.mjs
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@ -0,0 +1,20 @@
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"use strict";
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/**
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* Converts a filesize into a human-readable string.
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* Ported from PHP: https://github.com/sbrl/Pepperminty-Wiki/blob/0a81c940c5803856db250b29f54658476bc81e21/core/05-functions.php#L57-L73
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* @see http://php.net/manual/en/function.filesize.php#106569 The original source
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* @author rommel
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* @author Edited by Starbeamrainbowlabs
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* @param {number} bytes The number of bytes to convert.
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* @param {number} decimals The number of decimal places to preserve.
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* @return {string} A human-readable filesize.
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*/
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function human_filesize(bytes, decimals = 2) {
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let sz = ["b", "kib", "mib", "gib", "tib", "pib", "eib", "yib", "zib"];
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let factor = Math.floor((bytes.toString().length - 1) / 3);
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let result = Math.round(bytes / (1024 ** factor), decimals);
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return result + sz[factor];
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}
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export default human_filesize;
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@ -5,6 +5,8 @@ import encode from 'image-encode';
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import l from '../../Helpers/Log.mjs';
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import human_filesize from '../../Helpers/human_filesize.mjs';
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class Terrain50Renderer {
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constructor(in_scale_factor, in_domain = "auto") {
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this.colour_domain = in_domain;
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@ -114,8 +116,7 @@ class Terrain50Renderer {
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}
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}
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l.log(`Written to ${count} pixels (${view32.length} present, ${((count/(width*height))*100).toFixed(2)}%)`);
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console.log(view8);
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l.log(`Written to ${count} pixels (${view32.length} present, ${((count/(width*height))*100).toFixed(2)}%, ${human_filesize(view8.length)} total)`);
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return view8;
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}
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