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117 commits

Author SHA1 Message Date
Starbeamrainbowlabs 66b16acd3d People can see other peoples' cursors! hooray! :D :D :D 2017-02-19 15:55:22 +00:00
Starbeamrainbowlabs a09229d341 [client] Bugfix: Finish capitalising 'event' in the messages as it's a reserved word in C# 2017-02-19 15:12:23 +00:00
Starbeamrainbowlabs fec2cc85e2 [client] Display own colour! :D 2017-02-19 13:30:18 +00:00
Starbeamrainbowlabs 8c04cfb9e9 Wire up more of the Handshake Response 2017-02-19 13:22:35 +00:00
Starbeamrainbowlabs 1db1788626 [client] Bugfix peer update system 2017-02-19 12:07:42 +00:00
Starbeamrainbowlabs 08ee44a5c4 Store client state updates sent by the server. 2017-02-19 11:57:42 +00:00
Starbeamrainbowlabs 8f3b7b9bd9 [client] Rename CursorSyncer to ViewportSyncer 2017-02-19 11:38:08 +00:00
Starbeamrainbowlabs 10283712ef [client] Turn cursor into a crosshair while over canvas. 2017-02-19 11:35:29 +00:00
Starbeamrainbowlabs 786f765f05 We're almsot there~\! 2017-02-09 22:24:17 +00:00
Starbeamrainbowlabs dac3d86dcd Remove client build process output 2017-02-07 21:53:57 +00:00
Starbeamrainbowlabs 679e667cf2 Fiddle with RippleLink 2017-02-07 21:49:55 +00:00
Starbeamrainbowlabs 18eb1abb11 Send cursor updates to the server. 2017-02-07 21:29:17 +00:00
Starbeamrainbowlabs e71ff31ef2 Finish fixing bugs in the core message handling system. It works, more or less! :D 2017-02-05 14:46:40 +00:00
Starbeamrainbowlabs 690abc6445 Begin working on the client, and fix a ton of bugs in the server deserialisation process. 2017-02-04 21:26:48 +00:00
Starbeamrainbowlabs 22373b82c7 Detect & prevent an FPS of greater than 60 2017-01-22 13:05:59 +00:00
Starbeamrainbowlabs 060f01cf75 Set up ripple link websocket connection. 2017-01-21 18:38:52 +00:00
Starbeamrainbowlabs 11a2c846fc Finish hooking up Http server. Next up: client settings. 2017-01-21 17:06:19 +00:00