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a09229d341
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[client] Bugfix: Finish capitalising 'event' in the messages as it's a reserved word in C#
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2017-02-19 15:12:23 +00:00 |
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fec2cc85e2
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[client] Display own colour! :D
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2017-02-19 13:30:18 +00:00 |
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8c04cfb9e9
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Wire up more of the Handshake Response
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2017-02-19 13:22:35 +00:00 |
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1db1788626
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[client] Bugfix peer update system
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2017-02-19 12:07:42 +00:00 |
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cfdb1c8309
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[server] Send client colours in state updates
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2017-02-19 11:58:00 +00:00 |
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08ee44a5c4
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Store client state updates sent by the server.
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2017-02-19 11:57:42 +00:00 |
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8f3b7b9bd9
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[client] Rename CursorSyncer to ViewportSyncer
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2017-02-19 11:38:08 +00:00 |
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10283712ef
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[client] Turn cursor into a crosshair while over canvas.
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2017-02-19 11:35:29 +00:00 |
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45231ab717
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[server] Bugfix: Fix broadcast call.
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2017-02-19 11:34:34 +00:00 |
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494b0561bb
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[server] Properly respond to handshake requests.
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2017-02-19 11:33:03 +00:00 |
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73e30f3027
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Add header intellisense comment to ColourHSL
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2017-02-19 11:25:44 +00:00 |
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2e12e55297
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Bugfix: Fix COlourHSL.
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2017-02-19 11:20:08 +00:00 |
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786f765f05
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We're almsot there~\!
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2017-02-09 22:24:17 +00:00 |
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dac3d86dcd
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Remove client build process output
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2017-02-07 21:53:57 +00:00 |
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d3151fb3bc
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Ignore client javascript build process output
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2017-02-07 21:53:26 +00:00 |
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679e667cf2
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Fiddle with RippleLink
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2017-02-07 21:49:55 +00:00 |
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18eb1abb11
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Send cursor updates to the server.
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2017-02-07 21:29:17 +00:00 |
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64e3a4db59
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Remove old JsonConverters.
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2017-02-05 17:27:46 +00:00 |
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e36cc6578a
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Bigfux: Ignore extra computed properties when serialising Rectangles.
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2017-02-05 15:11:04 +00:00 |
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e71ff31ef2
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Finish fixing bugs in the core message handling system. It works, more or less! :D
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2017-02-05 14:46:40 +00:00 |
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690abc6445
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Begin working on the client, and fix a ton of bugs in the server deserialisation process.
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2017-02-04 21:26:48 +00:00 |
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199ffbfe40
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Add comments todescribe the uses of various classes.
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2017-01-28 18:49:26 +00:00 |
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4336f1e38c
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Implement more of the server-side message handling logic.
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2017-01-28 18:41:35 +00:00 |
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504f8daed2
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Add files I missed
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2017-01-27 21:25:49 +00:00 |
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abbcb7a8c8
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Start building message classes and deserialising incoming messages into them
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2017-01-27 21:24:58 +00:00 |
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96c6c8e565
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Add Send & Broadcast methods to Websocket handling logic
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2017-01-22 20:56:31 +00:00 |
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22373b82c7
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Detect & prevent an FPS of greater than 60
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2017-01-22 13:05:59 +00:00 |
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414eda9e07
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Add additional libraries to README to I don't forget abou them when I need them
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2017-01-21 21:05:57 +00:00 |
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984649ad7e
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Add client side libraries to README
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2017-01-21 19:50:30 +00:00 |
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060f01cf75
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Set up ripple link websocket connection.
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2017-01-21 18:38:52 +00:00 |
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8a5dda1c05
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Send settings file to client.
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2017-01-21 18:13:42 +00:00 |
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11a2c846fc
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Finish hooking up Http server. Next up: client settings.
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2017-01-21 17:06:19 +00:00 |
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33f3c44d6e
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Set up core basic framework that calls the main code
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2017-01-19 13:13:35 +00:00 |
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cf8fb234b4
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Create scaffolding for WebSocket connection handling logic
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2017-01-10 20:53:50 +00:00 |
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7faac0f6a8
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Fix build. Set up initial blank embeds.
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2017-01-10 20:36:03 +00:00 |
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879fc98f83
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Add blank html & css files
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2017-01-10 20:34:10 +00:00 |
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d3a0e4fa60
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Fix rogue comma in npm package.json
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2017-01-10 19:54:17 +00:00 |
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2b81fbc468
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Start setting up Http server & WebSocket listener
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2017-01-10 19:52:27 +00:00 |
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b3f0cc647f
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Add blank index.js and build
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2017-01-10 19:51:49 +00:00 |
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75089daaae
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Add npm run build as csproj before build command
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2017-01-09 20:58:29 +00:00 |
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424a6bfcd1
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Begin setting up http server & client code.
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2017-01-09 20:54:37 +00:00 |
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127f838798
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Add credits to readme.
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2017-01-08 18:03:07 +00:00 |
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e181aaefc4
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Add http / websocket library via nuget.
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2017-01-08 18:00:52 +00:00 |
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b35a11a2ee
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Update DrawnLine & Plane to allow line addition.
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2017-01-08 14:45:48 +00:00 |
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d8677a6e4b
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Bugfix: Correct LocationReference class' equating logic
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2017-01-07 20:20:20 +00:00 |
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37051e0f7b
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Fill out more classes incl. DrawnLine.
Also fill out some of the comparison logic & the chunk wiring.
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2017-01-07 20:19:21 +00:00 |
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6e894f58fc
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Fill things out a bit and star working on de/serialisation
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2017-01-07 17:35:56 +00:00 |
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9ccd3239a1
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Merge branch 'master' of git.starbeamrainbowlabs.com:sbrl/Nibriboard
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2017-01-06 21:20:17 +00:00 |
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5a9ed7bcee
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Initial commit
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2017-01-06 22:19:37 +01:00 |
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89e2ccafd2
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Set up initial chunk loading skeleton.
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2017-01-06 21:14:31 +00:00 |
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