mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-25 16:43:05 +00:00
133 lines
5.4 KiB
Lua
133 lines
5.4 KiB
Lua
local wea = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ███████ ███ ███ █████ ██ ██ ███████
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-- ██ ████ ████ ██ ██ ██ ██ ██
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-- ███████ ██ ████ ██ ███████ █████ █████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ██ ██ ██ ██ ██ ██ ███████
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worldeditadditions_core.register_command("smake", {
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params = "<operation:odd|even|equal> <mode:grow|shrink|average> [<target=xyz> [<base>]]",
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description = "Make one or more axes of the current selection odd, even, or equal to another.",
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privs = { worldedit = true },
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require_pos = 2,
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parse = function(params_text)
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-- Split params_text, check for missing arguments and fill in empty spots
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local parts = wea_c.split(params_text, "%s+", false)
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if #parts < 2 then
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return false, "Error: Not enough arguments. Expected \"<operation> <mode> [<target=xyz> [<base>]]\"."
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else
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for i=3,4 do if not parts[i] then parts[i] = false end end
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end
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-- Initialize local variables and sets
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local oper, mode, targ, base = wea_c.table.unpack(parts)
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local operSet, modeSet = wea_c.table.makeset {"equal", "odd", "even"}, wea_c.table.makeset {"grow", "shrink", "avg"}
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-- Main Logic
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-- Check base if base is present and if so valid.
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if base then
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if base:match("[xyz]") then -- ensure correct base syntax
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base = base:match("[xyz]")
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else
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return false, "Error: Invalid base \""..base.."\". Expected \"x\", \"y\" or \"z\"."
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end
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end
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-- Resolve target then mode (in that order incase mode is target).
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if not targ then -- If no target set to default (xz)
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targ = "xz"
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elseif targ:match("[xyz]+") then -- ensure correct target syntax
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targ = table.concat(wea_c.tochars(targ:match("[xyz]+"),true,true))
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else
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return false, "Error: Invalid <target> \""..targ.."\". Expected \"x\" and or \"y\" and or \"z\"."
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end
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if mode == "average" then -- If mode is average set to avg
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mode = "avg"
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elseif mode:match("[xyz]+") then -- If target is actually base set vars to correct values.
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base, targ, mode = targ:sub(1,1), table.concat(wea_c.tochars(mode:match("[xyz]+"),true,true)), false
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elseif not modeSet[mode] and not base then -- If mode is invalid and base isn't present throw error
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return false, "Error: Invalid <mode> \""..mode.."\". Expected \"grow\", \"shrink\", or \"average\"/\"avg\"."
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end
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if base then
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if oper ~= "equal" then base = false -- If operation isn't equalize we don't need <base>
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elseif targ:match(base) then -- Else check that base is not in target and return error if it is
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return false, "Error: <base> ("..base..") cannot be included in <target> ("..targ..")."
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end
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end
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-- Check if operator is valid
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if not operSet[oper] then
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return false, "Error: Invalid operator \""..oper.."\". Expected \"odd\", \"even\" or \"equal\"."
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end
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return true, oper, mode, targ, base
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end,
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func = function(name, oper, mode, targ, base)
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local pos1, pos2 = Vector3.clone(worldedit.pos1[name]), Vector3.clone(worldedit.pos2[name])
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local eval -- Declare eval placeholder function to edit later
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local delta = pos2 - pos1 -- local delta equation: Vd(a) = V2(a) - V1(a)
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local _tl = #targ -- Get targ length as a variable incase mode is "average"/"avg"
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local targ = wea_c.tocharset(targ) -- Break up targ string into set table
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local _m = 0 -- _m is the container to hold the max, min or average (depending on the mode) of the axes in targ
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-- set _m to the max, min or mean of the target axes depending on mode or base if it exists
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if base then _m = delta[base]
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elseif mode == "avg" then
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for k,v in pairs(targ) do _m = _m + math.abs(delta[k]) end
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_m = _m / _tl
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elseif mode == "grow" then
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for k,v in pairs(targ) do if math.abs(delta[k]) > _m then _m = math.abs(delta[k]) end end
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else
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-- Take output of next(targ), put it in a table, wrap the table in brackets to force evlauation so that
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-- we can call the first element of that table to serve as the key for a call to delta.
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_m = delta[({next(targ)})[1]]
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for k,v in pairs(targ) do if math.abs(delta[k]) < _m then _m = math.abs(delta[k]) end end
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end
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if oper == "even" then
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eval = function(int)
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local tmp, abs, neg = int / 2, math.abs(int), int < 0
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if math.floor(tmp) ~= tmp then
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if mode == "avg" then
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if int > _m then int = abs - 1
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else int = abs + 1 end
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elseif mode == "shrink" and abs > 0 then int = abs - 1
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else int = abs + 1 end
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end
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if neg then int = int * -1 end -- Ensure correct facing direction
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return int
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end
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elseif oper == "odd" then
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eval = function(int)
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local tmp, abs, neg = int / 2, math.abs(int), int < 0
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if math.floor(tmp) == tmp then
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if mode == "avg" then
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if int > _m then int = abs - 1
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else int = abs + 1 end
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elseif mode == "shrink" and abs > 0 then int = abs - 1
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else int = abs + 1 end
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end
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if neg then int = int * -1 end
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return int
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end
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else -- Case: oper == "equal"
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eval = function(int)
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-- Bug: shrink sets pos2 to pos1
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if int < 0 then return _m * -1
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else return _m end
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end
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end
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for k,v in pairs(targ) do delta[k] = eval(delta[k]) end
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worldedit.pos2[name] = pos1 + delta
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worldedit.mark_pos2(name)
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return true, "position 2 set to "..pos2
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end
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})
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