mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 23:42:59 +00:00
62 lines
2.7 KiB
Lua
62 lines
2.7 KiB
Lua
local wea_c = worldeditadditions_core
|
|
local Vector3 = wea_c.Vector3
|
|
|
|
-- ███████ ██████ ██ ██ ██████ ███████
|
|
-- ██ ██ ██ ██ ██ ██ ██
|
|
-- ███████ ██ ██ ██ ██████ █████
|
|
-- ██ ██ ██ ██ ██ ██ ██
|
|
-- ███████ ██████ ██████ ██████ ███████
|
|
worldeditadditions_core.register_command("scube", {
|
|
params = "[<axis1> [<axis2> [<axis3>]]] <length>",
|
|
description = "Set WorldEdit region position 2 at a set distance along 3 axes.",
|
|
privs = { worldedit = true },
|
|
require_pos = 1,
|
|
parse = function(params_text)
|
|
local vec, tmp = Vector3.new(0, 0, 0), {}
|
|
local find = wea_c.split(params_text, "%s", false)
|
|
local ax1, ax2, ax3 = (tostring(find[1]):match('[xyz]') or "g"):sub(1,1), (tostring(find[2]):match('[xyz]') or "g"):sub(1,1),
|
|
(tostring(find[3]):match('[xyz]') or "g"):sub(1,1)
|
|
local sn1, sn2, sn3, len = wea_c.getsign(find[1]), wea_c.getsign(find[2]), wea_c.getsign(find[3]), find[table.maxn(find)]
|
|
|
|
tmp.len = tonumber(len)
|
|
-- If len is nill cancel the operation
|
|
if not tmp.len then return false, "No length specified." end
|
|
-- If axis is bad send "get" order
|
|
if ax1 == "g" then tmp.get = true
|
|
else vec[ax1] = sn1 * tmp.len end
|
|
if ax2 == "g" then tmp.get = true
|
|
else vec[ax2] = sn2 * tmp.len end
|
|
if ax3 == "g" then tmp.get = true
|
|
else vec[ax3] = sn3 * tmp.len end
|
|
|
|
tmp.axes = ax1..","..ax2..","..ax3
|
|
return true, vec, tmp
|
|
-- tmp carries:
|
|
-- The length (len) arguement to the main function for use if "get" is invoked there
|
|
-- The bool value "get" to tell the main function if it needs to populate missing information in vec
|
|
-- The string "axes" to tell the main function what axes are and/or need to be populated if "get" is invoked
|
|
end,
|
|
func = function(name, vec, tmp)
|
|
if tmp.get then
|
|
local ax, dir = wea_c.player_axis2d(name)
|
|
local _, left, sn = wea_c.axis_left(ax,dir)
|
|
if not tmp.axes:find("x") then vec.x = tmp.len * (ax == "x" and dir or sn) end
|
|
if not tmp.axes:find("z") then vec.z = tmp.len * (ax == "z" and dir or sn) end
|
|
if not tmp.axes:find("y") then vec.y = tmp.len end
|
|
end
|
|
|
|
local pos2 = vec + Vector3.clone(worldedit.pos1[name])
|
|
worldedit.pos2[name] = pos2
|
|
worldedit.mark_pos2(name)
|
|
return true, "position 2 set to "..pos2
|
|
end,
|
|
})
|
|
|
|
-- Tests
|
|
-- /multi //fp set1 -63 19 -20 //scube 5
|
|
-- /multi //fp set1 -63 19 -20 //scube z 5
|
|
-- /multi //fp set1 -63 19 -20 //scube a z 5
|
|
-- /multi //fp set1 -63 19 -20 //scube z a y 5
|
|
-- /multi //fp set1 -63 19 -20 //scube -z y a 5
|
|
-- /multi //fp set1 -63 19 -20 //scube z z 5
|
|
-- /lua print()
|