Minetest-WorldEditAdditions/worldeditadditions_commands/commands
2020-08-21 13:27:40 +01:00
..
bonemeal.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
convolve.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
count.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
ellipsoid.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
erode.lua Fix a ton of bugs but there are lots more to go..... 2020-08-21 13:27:40 +01:00
floodfill.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
layers.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
maze.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
overlay.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
replacemix.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
subdivide.lua //subdivide: no no no. that can't be the problem because worldedit.sort_pos() implicitly clones 2020-06-27 02:05:31 +01:00
torus.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00
walls.lua all commands: use human_time() in output 2020-06-26 21:23:03 +01:00