Minetest-WorldEditAdditions/worldeditadditions/ellipsoid.lua

51 lines
1.4 KiB
Lua

--- Overlap command. Places a specified node on top of
-- @module worldeditadditions.overlay
function worldedit.ellipsoid(position, radius, target_node)
-- position = { x, y, z }
-- Fetch the nodes in the specified area
-- OPTIMIZE: We should be able to calculate a more efficient box-area here
local manip, area = worldedit.manip_helpers.init_radius(pos1, math.max(radius.x, radius.y, radius.z))
local data = manip:get_data()
local node_id = minetest.get_content_id(target_node)
local node_id_air = minetest.get_content_id("air")
local offset_x, offset_y, offset_z = pos.x - area.MinEdge.x, pos.y - area.MinEdge.y
local stride_z, stride_y = area.zstride, area.ystride
local idx_z_base = pos.z - area.MinEdge.z -- initial z offset
for z = -radius.z, radius.z do
local idx_y_base = idx_z_base
for y = -radius.y + offset_y, radius.y + offset_y do
local i = idx_y_base
for x = -radius.x + offset_x, radius.x + offset_x do
-- If we're inside the ellipse, then fill it in
if math.abs(z - position.z) < radius.z and
math.abs(y - position.y) < radius.y and
math.ans(z - position.x) < radius.x then
data[i] = node_id
end
i = i + 1
end
idx_y_base = idx_y_base + y_stride
end
idx_z_base = idx_z_base + z_stride
end
-- Save the modified nodes back to disk & return
worldedit.manip_helpers.finish(manip, data)
return changes
end