mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 07:23:00 +00:00
61 lines
2.7 KiB
Lua
61 lines
2.7 KiB
Lua
local wea = worldeditadditions
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local wea_c = worldeditadditions_core
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local Vector3 = wea_c.Vector3
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-- ██ ██ █████ ██ ██ ███████
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-- ██ ██ ██ ██ ██ ██ ██
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-- ██ █ ██ ███████ ██ ██ ███████
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-- ██ ███ ██ ██ ██ ██ ██ ██
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-- ███ ███ ██ ██ ███████ ███████ ███████
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worldeditadditions_core.register_command("walls", {
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params = "[<replace_node=dirt> [<thickness=1>]]",
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description = "Creates vertical walls of <replace_node> around the inside edges of the defined region. Optionally specifies a thickness for the walls to be created (defaults to 1)",
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privs = { worldedit = true },
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require_pos = 2,
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parse = function(params_text)
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if not params_text or params_text == "" then params_text = "dirt" end
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local parts = wea_c.split_shell(params_text)
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local target_node
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local thickness = 1
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local target_node_raw = table.remove(parts, 1)
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target_node = worldedit.normalize_nodename(target_node_raw)
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if not target_node then
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return false, "Error: Invalid node name '"..target_node_raw.."'."
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end
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if #parts > 0 then
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local thickness_raw = table.remove(parts, 1)
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thickness = tonumber(thickness_raw)
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if not thickness then return false, "Error: Invalid thickness value '"..thickness_raw.."'. The thickness value must be a positive integer greater than or equal to 0." end
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if thickness < 1 then return false, "Error: That thickness value '"..thickness_raw.."' is out of range. The thickness value must be a positive integer greater than or equal to 0." end
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end
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return true, target_node, math.floor(thickness)
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end,
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nodes_needed = function(name, target_node, thickness)
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-- //overlay only modifies up to 1 node per column in the selected region
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local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
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local pos3 = {
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x = pos2.x - thickness*2,
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z = pos2.z - thickness*2,
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y = pos2.y }
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return worldedit.volume(pos1, pos2) - worldedit.volume(pos1, pos3)
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end,
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func = function(name, target_node, thickness)
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local start_time = wea_c.get_ms_time()
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local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
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local success, replaced = wea.walls(
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pos1, pos2,
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target_node, thickness
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)
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local time_taken = wea_c.get_ms_time() - start_time
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minetest.log("action", name .. " used //walls from "..pos1.." to "..pos2..", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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return true, replaced .. " nodes replaced in " .. wea_c.format.human_time(time_taken)
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end
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})
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