mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 23:42:59 +00:00
60 lines
2.1 KiB
Lua
60 lines
2.1 KiB
Lua
local function add_point(name, pos)
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if pos ~= nil then
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-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
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if not worldedit.pos1[name] then worldedit.pos1[name] = vector.new(pos) end
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if not worldedit.pos2[name] then worldedit.pos2[name] = vector.new(pos) end
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worldedit.marker_update(name)
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local volume_before = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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worldedit.pos1[name], worldedit.pos2[name] = worldeditadditions.vector.expand_region(worldedit.pos1[name], worldedit.pos2[name], pos)
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local volume_after = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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local volume_difference = volume_after - volume_before
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worldedit.marker_update(name)
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worldedit.player_notify(name, "Expanded region by "..volume_difference.." nodes")
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else
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worldedit.player_notify(name, "Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
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-- print("[set_pos1]", name, "nil")
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end
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end
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local function clear_points(name, pos)
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worldedit.pos1[name] = nil
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worldedit.pos2[name] = nil
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worldedit.marker_update(name)
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worldedit.set_pos[name] = nil
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worldedit.player_notify(name, "Region cleared")
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end
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minetest.register_tool(":worldeditadditions:cloudwand", {
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description = "WorldEditAdditions far-reaching point cloud wand",
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inventory_image = "worldeditadditions_cloudwand.png",
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on_place = function(itemstack, player, pointed_thing)
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local name = player:get_player_name()
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-- print("[farwand] on_place", name)
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-- Right click when pointing at something
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-- Pointed thing: https://rubenwardy.com/minetest_modding_book/lua_api.html#pointed_thing
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clear_points(name)
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end,
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on_use = function(itemstack, player, pointed_thing)
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local name = player:get_player_name()
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-- print("[farwand] on_use", name)
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local looking_pos, node_id = worldeditadditions.farwand.do_raycast(player)
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add_point(name, looking_pos)
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-- Left click when pointing at something or nothing
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end,
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on_secondary_use = function(itemstack, player, pointed_thing)
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local name = player:get_player_name()
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-- Right click when pointing at nothing
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-- print("[farwand] on_secondary_use", name)
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clear_points(name)
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end
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})
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