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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Starbeamrainbowlabs
b816133716
This rovides an abstraction to fetch a worldedit command's definition, regardless of where it was registered. We would normally expect all commands to be registered in wea_c.registered_commands, but before we only do a one-off pass to import commands from worldedit should a new mod we aren't aware of register a command with worldedit and get loaded after us, we won't detect it - hencee the need for this function. |
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.. | ||
airapply.lua | ||
ellipsoidapply.lua | ||
for.lua | ||
init.lua | ||
macro.lua | ||
many.lua | ||
multi.lua | ||
noiseapply2d.lua | ||
subdivide.lua |