Minetest-WorldEditAdditions/worldeditadditions_commands/commands/torus.lua

93 lines
4.1 KiB
Lua

local we_c = worldeditadditions_commands
-- ████████ ██████ ██████ ██ ██ ███████
-- ██ ██ ██ ██ ██ ██ ██ ██
-- ██ ██ ██ ██████ ██ ██ ███████
-- ██ ██ ██ ██ ██ ██ ██ ██
-- ██ ██████ ██ ██ ██████ ███████
local function parse_params_torus(params_text)
local found, _, major_radius, minor_radius, replace_node = params_text:find("([0-9]+)%s+([0-9]+)%s+([a-z:_\\-]+)")
if found == nil then
return nil, nil
end
major_radius = tonumber(major_radius)
minor_radius = tonumber(minor_radius)
replace_node = worldedit.normalize_nodename(replace_node)
return replace_node, major_radius, minor_radius
end
minetest.register_chatcommand("/torus", {
params = "<major_radius> <minor_radius> <replace_node>",
description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>.",
privs = { worldedit = true },
func = we_c.safe_region(function(name, params_text)
local target_node, major_radius, minor_radius = parse_params_torus(params_text)
if not target_node then
worldedit.player_notify(name, "Error: Invalid node name.")
return false
end
if not major_radius or not minor_radius then
worldedit.player_notify(name, "Error: Invalid radius(es).")
return false
end
if not worldedit.pos1[name] then
worldedit.player_notify(name, "Error: No pos1 specified (try //1 or left click with the wand tool)")
end
local start_time = os.clock()
local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, false)
local time_taken = os.clock() - start_time
worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
end, function(name, params_text)
local target_node, major_radius, minor_radius = parse_params_torus(params_text)
if not target_node or not major_radius or not minor_radius then
worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /torus' to learn how to use this command.")
return 0
end
return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
end)
})
-- TODO: This duplicates a lot of code. Perhaps we can trim it down a bit?
minetest.register_chatcommand("/hollowtorus", {
params = "<major_radius> <minor_radius> <replace_node>",
description = "Creates a 3D hollow torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, made out of <replace_node>.",
privs = { worldedit = true },
func = we_c.safe_region(function(name, params_text)
local target_node, major_radius, minor_radius = parse_params_torus(params_text)
if not target_node then
worldedit.player_notify(name, "Error: Invalid node name.")
return false
end
if not major_radius or not minor_radius then
worldedit.player_notify(name, "Error: Invalid radius(es).")
return false
end
local start_time = os.clock()
local replaced = worldedit.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, true)
local time_taken = os.clock() - start_time
worldedit.player_notify(name, replaced .. " nodes replaced in " .. time_taken .. "s")
minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
end, function(name, params_text)
local target_node, major_radius, minor_radius = parse_params_torus(params_text)
if not target_node or not major_radius or not minor_radius then
worldedit.player_notify(name, "Error: Invalid input '" .. params_text .. "'. Try '/help /hollowtorus' to learn how to use this command.")
return 0
end
return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
end)
})