Minetest-WorldEditAdditions/worldeditadditions/lib/conv
Starbeamrainbowlabs 1310dae884
Refactor: Split up terrain.lua, make subtable wea.terrain
This is just the start, if my plans work out.

The eventual aim here is to implement a generic Heightmap2D class, just 
like Vector3.

This will make interacting with heightmaps much easier.
2021-12-31 02:42:32 +00:00
..
conv.lua Refactor: Split up terrain.lua, make subtable wea.terrain 2021-12-31 02:42:32 +00:00
convolve.lua //convolve: update matrix & kernel to use Vector3 2021-12-28 18:31:46 +00:00
kernel_gaussian.lua convolve: fix a bunch of bugs. 2020-06-09 22:00:56 +01:00
kernels.lua convolve: fix a bunch of bugs. 2020-06-09 22:00:56 +01:00