Commit graph

749 commits

Author SHA1 Message Date
82c1ebd42c
//sstack: add human-readable approx volume to output 2021-08-07 17:44:26 +01:00
fc2444c5cd
//floodfill: remove debug 2021-08-07 02:31:21 +01:00
d1b0866af2
//floodfill: fix crash 2021-08-07 02:30:38 +01:00
e9398862b9
wea.inspect: comment out debug 2021-08-05 15:58:14 +01:00
9bcf242443
Add worldeditadditions.inspect function 2021-08-05 15:55:30 +01:00
35777b7ae5
//layers: comment debug 2021-08-05 02:38:57 +01:00
f5f486f303
Bugfix //walls: correct nodes_needed calculations to take thickness into account 2021-08-05 02:07:20 +01:00
f30ddbae3b
//walls: add optional thickness argument 2021-08-05 02:00:38 +01:00
c2702a8fde
Website/reference: Update search to also serch command list 2021-08-05 01:32:44 +01:00
7e008df540
Reference: tweak //layers explanation 2021-08-05 01:18:27 +01:00
87f84e2482
//bonmeal: add optional node list constraint 2021-08-05 01:17:43 +01:00
3338a3fddf
Reference: Document new extension to //layers 2021-08-05 00:57:22 +01:00
5d27ba9ccb
Vector3.new: add test to make sure Vector3.new() returns (0, 0, 0) 2021-08-04 21:24:36 +01:00
c48e9f2ab8
Vector3.min, Vector3.max: allow arguments to be numbers 2021-08-04 21:23:01 +01:00
7c7abf4509
Queue: document with comments 2021-08-04 21:11:47 +01:00
b7c3f21135
reference: add quick todo 2021-08-04 12:20:32 +01:00
ef678e6a05
//layers: fix 2021-08-04 12:17:39 +01:00
db830c6633
Implement slope constraint for //layers, but it isn't tested yet 2021-08-04 01:41:51 +01:00
902d5ddc8b
wea.calculate_normals: update comment 2021-08-04 00:53:47 +01:00
1833e68ec5
terrain.lua: add wea.calculate_slope() 2021-08-04 00:51:16 +01:00
a9b746986a
fixup 2021-07-31 16:08:01 +01:00
07c55dc740
split_shell: comment debug
also, in 45def53 we fixed a bug with quotes being left behind at the and 
of a string
2021-07-31 16:07:48 +01:00
38b095d33e
Update changelog 2021-07-31 16:06:37 +01:00
45def53294
various commands: Upgrade to use wea.split_shell 2021-07-31 16:03:04 +01:00
e16fa0f5c8
Move luacheck config file to standard location 2021-07-30 21:21:50 +01:00
655d9ebac9
//many, //multi, parse_reference: various luacheck fixes 2021-07-30 20:07:08 +01:00
c14bb40f7e
//ellipsoidapply: undefined variable fixes 2021-07-30 20:03:31 +01:00
23e08c5693
//multi: luacheck fix 2021-07-30 20:03:16 +01:00
1c8d572bb8
//airapply: fix undefined variables 2021-07-30 20:01:38 +01:00
47303acac1
//convolve: fix wea.convolve returns false, then return the associated error message 2021-07-30 20:00:41 +01:00
9ccd62845f
//line: correctly return error in parsing function 2021-07-30 19:59:34 +01:00
ee561cd6e4
//convolve: fix luacheck issue 2021-07-30 19:58:23 +01:00
8c76b3b760
Queue: fix accessing undefined variable result 2021-07-30 19:57:16 +01:00
f0e1111b7c
tokenise_commands: fix luacheck issue 2021-07-30 19:56:44 +01:00
0164a9b9eb
wea.parse.map: fix autoconverting to number / bool 2021-07-30 19:56:01 +01:00
05eaf01912
nodes.lua: fix shadowing definition of loop variable i on line 22 2021-07-30 19:54:57 +01:00
3ac0fa14f9
is_airlike: Fix accessing undefined global variable 2021-07-30 19:54:13 +01:00
a8e0a3088b
lru_benchmark: fix luacheck errors 2021-07-30 19:53:29 +01:00
3c414f2dbd
Fix more issues discovered by luacheck 2021-07-30 19:52:36 +01:00
64ed01132e
scale_down: fix redefining posi_copy 2021-07-30 19:49:11 +01:00
54d0f5a3a3
run2d: Fix accidental redefining global variable 2021-07-30 19:48:10 +01:00
51e1e7dcbd
noise.params_apply_default: Fix shadowing variable 2021-07-30 19:47:21 +01:00
1f4a115063
//maze3d: Fix accidental global variable definition 2021-07-30 19:46:33 +01:00
f37a2aabcf
//forest: Fix redefining variable i in loop 2021-07-30 19:45:09 +01:00
c6bae3b7e0
//erode river: fix redefining i in nested loop 2021-07-30 19:44:02 +01:00
fd2ae78625
typo 2021-07-30 19:19:09 +01:00
082f491fa6
add comment 2021-07-30 19:04:21 +01:00
910d4b036f
maze2d: squash another undefined variable 2021-07-30 19:03:54 +01:00
e10dd1ff2e
Luacheck: start drafting config file 2021-07-30 19:03:40 +01:00
73a9ff3d60
GitHub Actions: tweak 2021-07-30 18:49:05 +01:00