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Merge branch 'main' of github.com:sbrl/Minetest-WorldEditAdditions into main
This commit is contained in:
commit
e3e5710217
4 changed files with 42 additions and 21 deletions
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@ -14,7 +14,8 @@ Note to self: See the bottom of this file for the release template text.
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- Add new universal chance parsing
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- Add new universal chance parsing
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- Any `<chance>` can now either be a 1-in-N number (e.g. `4`, `10`), or a percentage chance (e.g. `50%`, `10%`).
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- Any `<chance>` can now either be a 1-in-N number (e.g. `4`, `10`), or a percentage chance (e.g. `50%`, `10%`).
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- Caveat: Percentages are converted to a 1-in-N chance, but additionally that number is rounded down in some places
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- Caveat: Percentages are converted to a 1-in-N chance, but additionally that number is rounded down in some places
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- `//torus`, `//hollowtorus`: Add optional new axes argument
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- `//torus`, `//hollowtorus`: Add optional new axes
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- `//torus`: Add optional hollow keyword
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## v1.11: The big data update (25th January 2021)
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## v1.11: The big data update (25th January 2021)
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@ -124,18 +124,20 @@ Creates a hollow ellipsoid at position 1 with the radius `(rx, ry, rz)`. Works t
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//hollowellipsoid 21 11 41 stone
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//hollowellipsoid 21 11 41 stone
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```
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```
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## `//torus <major_radius> <minor_radius> <node_name> [<axes=xy>]`
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## `//torus <major_radius> <minor_radius> <node_name> [<axes=xy> [h[ollow]]]`
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Creates a solid torus at position 1 with the specified major and minor radii. The major radius is the distance from the centre of the torus to the centre of the circle bit, and the minor radius is the radius of the circle bit.
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Creates a solid torus at position 1 with the specified major and minor radii. The major radius is the distance from the centre of the torus to the centre of the circle bit, and the minor radius is the radius of the circle bit.
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The optional axes sets the axes upon which the torus will lay flat. Possible values: `xy` (the default), `xz`, `yz`.
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The optional axes sets the axes upon which the torus will lay flat. Possible values: `xy` (the default), `xz`, `yz`. A single axis may also be specified (i.e. `x`, `y`, or `z`) - this will be interpreted as the axis that runs through the hole in the middle of the torus.
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```
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```
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//torus 15 5 stone
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//torus 15 5 stone
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//torus 5 3 meselamp
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//torus 5 3 meselamp
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//hollowtorus 10 6 sandstone xz
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//torus 10 6 sandstone xz
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//torus 10 6 wool:red y
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//torus 25 10 dirt xz hollow
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```
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```
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## `//hollowtorus <major_radius> <minor_radius> <node_name>`
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## `//hollowtorus <major_radius> <minor_radius> <node_name> [<axes=xy>]`
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Creates a hollow torus at position 1 with the radius major and minor radii. Works the same way as `//torus` does.
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Creates a hollow torus at position 1 with the radius major and minor radii. Works the same way as `//torus` does.
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```
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```
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@ -1,5 +1,5 @@
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--- Overlap command. Places a specified node on top of
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--- Generates torus shapes.
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-- @module worldeditadditions.overlay
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-- @module worldeditadditions.torus
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--- Generates a torus shape at the given position with the given parameters.
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--- Generates a torus shape at the given position with the given parameters.
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-- @param position Vector The position at which to generate the torus.
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-- @param position Vector The position at which to generate the torus.
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@ -9,7 +9,9 @@
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-- @param axes=xz string|nil The axes upon which the torus should lay flat.
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-- @param axes=xz string|nil The axes upon which the torus should lay flat.
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-- @param hollow=false boolean Whether the generated torus should be hollow or not.
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-- @param hollow=false boolean Whether the generated torus should be hollow or not.
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, axes, hollow)
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, axes, hollow)
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local matrix = {x='yz', y='xz', z='xy'}
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if type(axes) ~= "string" then axes = "xz" end
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if type(axes) ~= "string" then axes = "xz" end
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if #axes == 1 and axes:match('[xyz]') then axes = matrix[axes] end
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-- position = { x, y, z }
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-- position = { x, y, z }
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local total_radius = major_radius + minor_radius
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local total_radius = major_radius + minor_radius
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@ -55,8 +57,8 @@ function worldeditadditions.torus(position, major_radius, minor_radius, target_n
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-- (x^2+y^2+z^2-(a^2+b^2))^2-4 a b (b^2-z^2)
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-- (x^2+y^2+z^2-(a^2+b^2))^2-4 a b (b^2-z^2)
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-- Where:
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-- Where:
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-- (x, y, z) is the point
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-- (x, y, z) is the point
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-- a is the major radius (centre to centre of circle)
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-- a is the major radius (centre of the ring to the centre of the torus)
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-- b is the minor radius (radius of circle
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-- b is the minor radius (radius of the ring)
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local comp_a = (sq.x+sq.y+sq.z - (major_radius_sq+minor_radius_sq))
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local comp_a = (sq.x+sq.y+sq.z - (major_radius_sq+minor_radius_sq))
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local test_value = comp_a*comp_a - 4*major_radius*minor_radius*(minor_radius_sq-sq.z)
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local test_value = comp_a*comp_a - 4*major_radius*minor_radius*(minor_radius_sq-sq.z)
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@ -35,21 +35,25 @@ local function parse_params_torus(params_text)
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if axes:find("[^xyz]") then
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if axes:find("[^xyz]") then
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return false, "Error: The axes may only contain the letters x, y, and z."
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return false, "Error: The axes may only contain the letters x, y, and z."
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end
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end
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if #axes ~= 2 then
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if #axes > 2 then
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return false, "Error: Exactly 2 axes must be specified. For example, 'xy' is valid, but 'xyy' is not (both of course without quotes)."
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return false, "Error: 2 or less axes must be specified. For example, xy is valid, but xzy is not."
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end
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end
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local hollow = false
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if parts[5] == "hollow" or parts[5] == "h" then
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hollow = true
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end
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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if axes == "yx" then axes = "xy" end
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if axes == "yx" then axes = "xy" end
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if axes == "zx" then axes = "xz" end
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if axes == "zx" then axes = "xz" end
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if axes == "zy" then axes = "yz" end
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if axes == "zy" then axes = "yz" end
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return true, replace_node, major_radius, minor_radius, axes
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return true, replace_node, major_radius, minor_radius, axes, hollow
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end
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end
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worldedit.register_command("torus", {
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worldedit.register_command("torus", {
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>]",
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy> [h[ollow]]]",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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privs = { worldedit = true },
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privs = { worldedit = true },
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require_pos = 1,
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require_pos = 1,
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@ -60,9 +64,15 @@ worldedit.register_command("torus", {
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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end,
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func = function(name, target_node, major_radius, minor_radius, axes)
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func = function(name, target_node, major_radius, minor_radius, axes, hollow)
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local start_time = worldeditadditions.get_ms_time()
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, false)
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local replaced = worldeditadditions.torus(
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worldedit.pos1[name],
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major_radius, minor_radius,
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target_node,
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axes,
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hollow
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)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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@ -83,9 +93,15 @@ worldedit.register_command("hollowtorus", {
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nodes_needed = function(name, target_node, major_radius, minor_radius, axes)
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nodes_needed = function(name, target_node, major_radius, minor_radius, axes)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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end,
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func = function(name, target_node, major_radius, minor_radius)
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func = function(name, target_node, major_radius, minor_radius, axes)
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local start_time = worldeditadditions.get_ms_time()
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, true)
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local replaced = worldeditadditions.torus(
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worldedit.pos1[name],
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major_radius, minor_radius,
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target_node,
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axes,
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true -- hollow
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)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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