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pos_marker_manage: listen on clear event
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@ -51,4 +51,14 @@ wea_c.pos:addEventListener("set", function(event)
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end
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do_create(event) -- This works because the event obj for push and set is identical
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end)
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wea_c.pos:addEventListener("clear", function(event)
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ensure_player(event.player_name)
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if #position_entities[event.player_name] > 0 then
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for _, entity in pairs(position_entities[event.player_name]) do
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wea_c.entities.pos_marker.delete(entity)
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end
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end
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position_entities[event.player_name] = nil
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end)
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