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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Add //spiral2, write glue for square spirals
Next up: circular spirals!
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3 changed files with 100 additions and 7 deletions
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@ -28,7 +28,7 @@ function worldeditadditions.spiral_square(pos1, pos2, target_node, interval, acc
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local volume = pos2:subtract(pos1)
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local volume = pos2:subtract(pos1)
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local volume_half = volume:divide(2)
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local volume_half = volume:divide(2)
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print("DEBUG:spiral_square | pos1: "..pos1..", pos2: "..pos2..", target_node: "..target_node)
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print("DEBUG:spiral_square | pos1: "..pos1..", pos2: "..pos2..", target_node: "..target_node, "interval:"..interval..", acceleration: "..acceleration)
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-- Fetch the nodes in the specified area
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-- Fetch the nodes in the specified area
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@ -39,13 +39,14 @@ function worldeditadditions.spiral_square(pos1, pos2, target_node, interval, acc
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local count = 0 -- The number of nodes replaced
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local count = 0 -- The number of nodes replaced
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local centre = pos2:subtract(pos1):floor()
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local centre = pos2:subtract(pos1):floor():divide(2):add(pos1)
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local pos_current = centre:clone()
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local pos_current = centre:clone():floor()
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local pos_corner_last = pos_current:clone()
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local side_length = 0
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local side_length = 0
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local direction = Vector3.new(1, 0, 0)
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local direction = Vector3.new(1, 0, 0)
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local side_length_max = interval
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local side_length_max = interval + 1
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local sides_complete = 0
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-- local sides_acc = 0
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while pos_current:is_contained(pos1, pos2) do
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while pos_current:is_contained(pos1, pos2) do
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@ -57,8 +58,16 @@ function worldeditadditions.spiral_square(pos1, pos2, target_node, interval, acc
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pos_current = pos_current:add(direction)
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pos_current = pos_current:add(direction)
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side_length = side_length + 1
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side_length = side_length + 1
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if side_length > side_length_max then
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print("DEBUG cpos", pos_current, "side_length", side_length, "side_length_max", side_length_max, "direction", direction)
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side_length_max = side_length_max + interval + acceleration
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if side_length >= side_length_max then
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sides_complete = sides_complete + 1
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-- sides_acc = sides_acc + 1
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if sides_complete % 2 == 0 then
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-- sides_acc = 0
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side_length_max = side_length_max + interval + acceleration + 1
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end
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side_length = 0
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if direction.x == 0 and direction.z == 1 then
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if direction.x == 0 and direction.z == 1 then
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direction.x = 1
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direction.x = 1
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83
worldeditadditions_commands/commands/spiral2.lua
Normal file
83
worldeditadditions_commands/commands/spiral2.lua
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@ -0,0 +1,83 @@
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local wea = worldeditadditions
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local Vector3 = wea.Vector3
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worldedit.register_command("spiral2", {
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params = "[<circle|square>] [<replace_node=dirt> [<interval=3> [<acceleration=0>] ] ]",
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description = "Generates a spiral that fills the defined region using the specified replace node. The spiral is either circular (default) or square in shape. The interval specifies the distance between the walls of the spiral, and the acceleration specifies how quickly this value should increase.",
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privs = { worldedit = true },
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require_pos = 2,
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parse = function(params_text)
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if not params_text then return true, "circle", "dirt" end
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params_text = wea.trim(params_text)
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if params_text == "" then return true, "circle", "dirt" end
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local parts = wea.split_shell(params_text)
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local mode = "circle"
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local target_node = "dirt"
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local target_node_found = false
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local interval = 3
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local acceleration = 0
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if parts[1] ~= "circle" and parts[1] ~= "square" then
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target_node = parts[1]
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target_node_found = true
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else
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mode = parts[1]
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table.remove(parts, 1)
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end
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if #parts >= 1 and not target_node_found then
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target_node = parts[1]
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table.remove(parts, 1)
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end
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if #parts >= 1 then
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interval = tonumber(parts[1])
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table.remove(parts, 1)
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end
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if #parts >= 1 then
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acceleration = tonumber(parts[3])
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table.remove(parts, 1)
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end
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local target_node_norm = worldedit.normalize_nodename(target_node)
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if not target_node_norm then
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return false, "Error: Unknown node '"..target_node_norm.."'."
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end
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if not interval then
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return false, "Error: Invalid interval value. Interval values must be integers."
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end
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if not acceleration then
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return false, "Error: Invalid acceleration value. Acceleration values must be integers."
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end
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return true, mode, target_node_norm, interval, acceleration
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end,
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nodes_needed = function(name)
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return worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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end,
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func = function(name, mode, target_node, interval, acceleration)
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local start_time = wea.get_ms_time()
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local pos1, pos2 = Vector3.sort(worldedit.pos1[name], worldedit.pos2[name])
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local success, count
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if mode == "circle" then
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return false, "Error: Not implemented yet. Coming soon!"
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else
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success, count = wea.spiral_square(
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pos1, pos2,
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target_node,
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interval, acceleration
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)
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if not success then return success, count end
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end
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local time_taken = wea.get_ms_time() - start_time
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minetest.log("action", name .. " used //spiral at "..pos1.." - "..pos2..", adding " .. count .. " nodes in " .. time_taken .. "s")
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return true, count .. " nodes replaced in " .. wea.format.human_time(time_taken)
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end
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})
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@ -35,6 +35,7 @@ dofile(we_c.modpath.."/commands/replacemix.lua")
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dofile(we_c.modpath.."/commands/scale.lua")
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dofile(we_c.modpath.."/commands/scale.lua")
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dofile(we_c.modpath.."/commands/torus.lua")
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dofile(we_c.modpath.."/commands/torus.lua")
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dofile(we_c.modpath.."/commands/walls.lua")
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dofile(we_c.modpath.."/commands/walls.lua")
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dofile(we_c.modpath.."/commands/spiral2.lua")
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dofile(we_c.modpath.."/commands/count.lua")
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dofile(we_c.modpath.."/commands/count.lua")
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