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Add //yy and //nn to detailed descriptions
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README.md
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README.md
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@ -8,17 +8,17 @@ If you can dream of it, it probably belongs here!
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## Current commands:
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**Quick Reference:**
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- `//floodfill [<replace_node> [<radius>]]`
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- `//overlay <node_name>`
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- `//ellipsoid <rx> <ry> <rz> <node_name>`
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- `//hollowellipsoid <rx> <ry> <rz> <node_name>`
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- `//torus <major_radius> <minor_radius> <node_name>`
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- `//hollowtorus <major_radius> <minor_radius> <node_name>`
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- `//multi <command_a> <command_b> .....`
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- `//yy`
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- `//nn`
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- [`//floodfill [<replace_node> [<radius>]]`](#floodfill-replace_node-radius-floodfill)
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- [`//overlay <node_name>`](#overlay-node_name)
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- [`//ellipsoid <rx> <ry> <rz> <node_name>`](#ellipsoid-rx-ry-rz-node_name)
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- [`//hollowellipsoid <rx> <ry> <rz> <node_name>`](#hollowellipsoid-rx-ry-rz-node_name)
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- [`//torus <major_radius> <minor_radius> <node_name>`](#torus-major_radius-minor_radius-node_name)
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- [`//hollowtorus <major_radius> <minor_radius> <node_name>`](#hollowtorus-major_radius-minor_radius-node_name)
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- [`//multi <command_a> <command_b> .....`](#multi-command_a-command_b-command_c-)
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- [`//yy`](#yy)
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- [`//nn`](#nn)
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### `//floodfill [<replace_node> [<radius>]]` {#floodfill}
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### `//floodfill [<replace_node> [<radius>]]`
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Floods all connected nodes of the same type starting at _pos1_ with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 50).
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```
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@ -82,6 +82,20 @@ Executes multi chat commands in sequence. Intended for _WorldEdit_ commands, but
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//multi /time 7:00 //1 outset h 20 //outset v 5 //overlay dirt_with_grass //1 //sphere 8 air //shift down 1 //floodfill //reset
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```
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### `//yy`
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Confirms the execution of a command if it could potentially affect a large number of nodes and take a while. Equivalent to _WorldEdit_'s `//y`, but because of security sandboxing issues it's not really possible to hook into WorldEdit's existing command.
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```
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//yy
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```
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### `//nn`
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Prevents the execution of a command if it could potentially affect a large number of nodes and take a while. Equivalent to _WorldEdit_'s `//y`, but because of security sandboxing issues it's not really possible to hook into WorldEdit's existing command.
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```
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//nn
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```
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## Contributing
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Contributions are welcome! Please state in your pull request(s) that you release your contribution under the _Mozilla Public License 2.0_.
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