mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-22 15:33:00 +00:00
migrate //overlaya to worldedit.register_command
This commit is contained in:
parent
afce170d4c
commit
ae068989e2
3 changed files with 17 additions and 26 deletions
|
@ -140,6 +140,7 @@ WorldEditAdditions requires that the `worldedit` mod is installed as a dependenc
|
|||
### I get an error saying that `worldedit.register_command()` is not a function
|
||||
This is probably because your version of `worldedit` is too old. Try updating it. Specifically the `worldedit.register_command()` function was only added to `worldedit` in December 2019.
|
||||
|
||||
|
||||
## Contributing
|
||||
Contributions are welcome! Please state in your pull request(s) that you release your contribution under the _Mozilla Public License 2.0_.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
--- Overlap command. Places a specified node on top of each column.
|
||||
-- @module worldeditadditions.overlay
|
||||
|
||||
function worldedit.overlay(pos1, pos2, target_node)
|
||||
function worldeditadditions.overlay(pos1, pos2, target_node)
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
-- pos2 will always have the highest co-ordinates now
|
||||
|
||||
|
|
|
@ -1,41 +1,31 @@
|
|||
local we_c = worldeditadditions_commands
|
||||
|
||||
-- ██████ ██ ██ ███████ ██████ ██ █████ ██ ██
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██ ██ ██ ██ █████ ██████ ██ ███████ ████
|
||||
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
||||
-- ██████ ████ ███████ ██ ██ ███████ ██ ██ ██
|
||||
|
||||
minetest.register_chatcommand("/overlay", {
|
||||
worldedit.register_command("overlay", {
|
||||
params = "<replace_node>",
|
||||
description = "Places <replace_node> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node>.",
|
||||
privs = { worldedit = true },
|
||||
func = we_c.safe_region(function(name, params_text)
|
||||
require_pos = 2,
|
||||
parse = function(params_text)
|
||||
local target_node = worldedit.normalize_nodename(params_text)
|
||||
|
||||
if not target_node then
|
||||
worldedit.player_notify(name, "Error: Invalid node name.")
|
||||
return false
|
||||
return false, "Error: Invalid node name"
|
||||
end
|
||||
|
||||
return true, target_node
|
||||
end,
|
||||
nodes_needed = function(name)
|
||||
-- //overlay only modifies up to 1 node per column in the selected region
|
||||
local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
|
||||
return (pos2.x - pos1.x) * (pos2.y - pos1.y)
|
||||
end,
|
||||
func = function(name, target_node)
|
||||
local start_time = os.clock()
|
||||
local changes = worldedit.overlay(worldedit.pos1[name], worldedit.pos2[name], target_node)
|
||||
local changes = worldeditadditions.overlay(worldedit.pos1[name], worldedit.pos2[name], target_node)
|
||||
local time_taken = os.clock() - start_time
|
||||
|
||||
worldedit.player_notify(name, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s")
|
||||
minetest.log("action", name .. " used //overlay at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. changes.updated .. " nodes and skipping " .. changes.skipped_columns .. " columns in " .. time_taken .. "s")
|
||||
end, function(name, params_text)
|
||||
if not worldedit.normalize_nodename(params_text) then
|
||||
worldedit.player_notify(name, "Error: Invalid node name '" .. params_text .. "'.")
|
||||
return 0
|
||||
end
|
||||
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
local vol = vector.subtract(pos2, pos1)
|
||||
|
||||
return vol.x*vol.z
|
||||
end)
|
||||
return true, changes.updated .. " nodes replaced and " .. changes.skipped_columns .. " columns skipped in " .. time_taken .. "s"
|
||||
end
|
||||
})
|
||||
|
|
Loading…
Reference in a new issue