reference: update airapply & ellipsoidapply

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Starbeamrainbowlabs 2021-07-16 23:02:56 +01:00
parent 8b4ba8ccc1
commit a80ab3b657
Signed by: sbrl
GPG Key ID: 1BE5172E637709C2
1 changed files with 4 additions and 0 deletions

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@ -620,6 +620,8 @@ Note that this isn't necessarily limited to executing WorldEdit / WorldEditAddit
## `//ellipsoidapply <command_name> <args>`
Executes the given command, and then clips the result to the largest ellipsoid that will fit inside the defined region. The specified command must obviously take 2 positions - so for example `//set`, `//replacemix`, and `//maze3d` will work, but `//sphere`, `//torus`, and `//floodfill` won't.
For advanced users, `//multi` is also supported - but make sure your modifications stay within the defined region - otherwise they will not be affected by the ellipsoidal clipping operation.
```weacmd
//ellipsoidapply set dirt
//ellipsoidapply maze3d dirt 4 2 2
@ -632,6 +634,8 @@ Executes the given command, and then clips the result to the largest ellipsoid t
## `//airapply <command_name> <args>`
Like [`//ellipsoidapply`](#ellipsoidapply), but instead only keeps changes that replace airlike nodes, and discards any other changes made.
As with `//ellipsoidapply` for advanced users `//multi` is also supported - but make sure your modifications stay within the defined region - otherwise they be kept regardless, as `//airapply` only applies the masking to the nodes in the defined region.
```weacmd
//airapply set sandstone
//airapply maze3d dirt 4 2 2